Category: Country

I am fascinated by military history and in particular the history of Spain and Portugal. But with my connections to New Zealand and Israel I’ve also acquired an interest in the wars of those nations as well.


Lasalle with Big Bases – Introducing Combat Value

Big Base Infantry Line

All my Peninsular War infantry/cavalry units are on Big Bases with two big stands per unit. Also I don’t want to combine small units in the South American Wars of Liberation because there are already only a few units on table and I want to represent them all. So I need some way to represent the number of men, and hence number of stands, in a different way to standard Lasalle.

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Jim Esler – Meet the Aztecs

Codex Mendoza - Rank 3 Warrior with captive - Three Captive - Papalotl

Back in 2003 I was inspired by an article by Jim Esler called “Meet the Aztecs”. Jim offers an informed critique of the then WRG, primarily DBM and DBA, army lists for the Aztecs. Since then both DBM and Jim’s page has disappeared. I thought I’d pull Jim’s article back from the WayBackMachine and make it more easily accessible for the community. All words are Jim Esler’s; I have modified the formatting a tiny bit. Thanks to Ethan for finding the article.

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Map of Key Locations during the Rif War by Jesús Dapena

Rif Places - Jesus Dapena

Jesús Dapena shared his map of the key locations of the Rif War with me back in 2002. But the public has never seen it before. Since then Jesús has evolved the map further and now it is based on Google Maps. Map and words by Jesús.

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What is the Operational Level of War?

Three Levels of War - Strategic, Operational, Tactical

I’m interested in operational level wargames for World War II. But my definition of “operational level” has been pretty vague. Something about campaigns and major offensives. So I thought I’d explore operational level war in more detail … and it turns out I was right. It is all about campaigns and major offensives.

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Renault FT-17 and Schneider M16 CA1 Tanks in the Rif War

domin06 Schneider M16 CA1 Artillery tank about to descend from its carrier

In 2002, perhaps because Jesus Dapena had published some photos of Renault FT-17 tanks in the Rif, Santiago Dominguez sent Jesus some more photos of the Spanish FT-17s. But he also included photos of the more elusive Schneider M16 CA1 Tanks used by the Spanish in the Rif War. Jesus recently asked me to republish them.

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Renault FT-17 Tanks in the Rif War

Briz05 - FT-17 tanks for protection of the convoy to Tizzi-Asa - Cipriano Briz

Back in 2002 Jesus Dapena published some photos of Renault FT-17 Tanks in the Rif War; photos taken by Lieutenant Cipriano Briz (“Uncle Cipri”). I thought they were cool, got in contact with Jesus, and linked to his material from my Rif War pages (Timeline; Painting Guide; Sources; Orbat). Recently Jesus got in touch with me to explain that his site has now disappeared. Jesus kindly shared the content with me so I could republish them. All words and photos by Jesus.

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Comparing IV 68 Medieval Spanish or Portuguese in DBA2.2 and DBA3.0

DBA3.0 Cover

I’m in the process of putting my Medieval Spanish or Portuguese onto Big Bases. since I want to use them for Big Base DBA I thought I’d have a look at the army list in DBA 3.0. Well, it is different to that is DBA2.2, so I thought I’d do a side by side comparison.

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Italian Wars – How did the Spanish colunela deploy in battle?

Detail from Siege of Alesia

In the first part of the Great Italian Wars, until the introduction of the Tercio in 1534, the Spanish were organised into columns (colunelas) under a Colonel. We have some idea of the theoretical organisation of the Spanish colunela, but how did the Spanish colunela deploy in battle? And what is the difference between a colunela and a coronelía? This is what I know.

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Paper Factory – A Crossfire Battle Report from Krasny Bor

KB1R-004 Table

Jamie Wish and Chris Harrod played “Paper Factory” (KB1R), the second game of Krasny Bor, featuring the Blue Division in an epic Crossfire campaign. The Spaniards were defending the Paper Factory, in a loop of the Ishora River, against overwhelming odds. Jamie’s Soviets captured all three objectives and won.

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Advance from Ian Ishora – A Crossfire Battle Report from Krasny Bor

KB1F-05 Table

Jamie Wish and Chris Harrod played “Advance from Ian Ishora” (KB1F), the first game of my Krasny Bor Campaign featuring the Blue Division defending against overwhelming odds in an epic Crossfire campaign.

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Playing the Krasny Bor Crossfire Campaign with two players

Krasny Bor Campaign - Two Players

At the end of last year Jo asked if I had ever revisited my Krasny Bor Campaign for Crossfire and the Blue Division. Sadly the answer was no, but it prompted me to rectify the lapse.

I have persuaded Chris Harrod and Jamie Wish to play the campaign. This was a bit different: two players not eight; two months not two days. Here is some advice for anybody who wants to give it a go.

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Water Party – Scenario Design Experiment for Crossfire and Fogo Cruzado

PCWW-14 More insurgents

Immediately following our successful experiment on Ambush scenarios for the Portuguese Colonial War, Jamie Wish and I tried another type of scenario. The goal of our second game was to defend a water party, which is an idea from FNG of Two Hour Wargames. Of course, our version of the scenario was for Crossfire and my Fogo Cruzado variant.

As a scenario design experiment, this one failed in a pretty spectacular fashion. But maybe I’m biased because Jamie won, and very quickly. 😉 Anyway, the good news is that we learnt a few things.

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African Ambush – Scenario Design Experiment for Crossfire and Fogo Cruzado

PCWA07 Portuguese patrol entering village

I’m in the process of writing a solo campaign for Portuguese Colonial War called “African Tour”. This process has been dragging on for years. Instead of sitting with my computer imagining what might make a good game, I decided to experiment with some of my ideas. So I invited Jamie Wish over, we got out my (previously unused) figures and tried an ambush scenario for Crossfire and my Fogo Cruzado variant.

Despite the scenario design misgivings I had before we started, it was actually a pretty good game. Exciting and novel.

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454 AD Roman versus Suevi – A One Hour Wargames Battle Report

454AD-16 Crunch time

The sixth game in our Fall of Hispania Campaign occurred in 454 AD, 6 game years after the last battle. In fact we played both games in one evening using the Dark Age variant of Neil Thomas’s One Hour Wargames. Chris Harrod rolled Roman and I got Suevi.

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448 AD Roman versus Visigoth – A One Hour Wargames Battle Report

448AD-07 Charge

Chris Harrod came over and we played two games of our Fall of Hispania Campaign. The first battle occurred in 448 AD, 2 game years after the last battle. Chris rolled Roman and I got Visigoth.

I had intended to use Basic Impetus, and even revised the army lists to do this, but we ended up using the Dark Age variant of Neil Thomas’s One Hour Wargames instead. Both armies had six units and we used first Pitched Battle scenario. And we played on a 2’x2′ table as per using my big bases with One Hour Wargames.

The

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