Category: Modelling


Ruin Painting Style – Brick or Black?

Ruin painting styles - Brick v Black - Top

I made up some ruined buildings for Crossfire. Initially I painted the ground quite dark but a feature of Stalingrad was the brick dust, making everything pink. So I tried one of those. Which do you think is better? Pink or black?

Continue reading »

Pros and Cons of using Maps for Crossfire Scenarios

Deployment and Plans

Many of my Crossfire posts come from email discussions with Dick Byrant. Recently he asked “do you generate scenario maps for your players to plan from in your games”. I do. Drawing a Map is a key part of my Scenario Design for Crossfire.

Continue reading »

Stalingrad – Gigantic Field of Ruins

Red October

I’ve been reading Winter Storm: The Battle for Stalingrad and the Operation to Rescue 6th Army by Hans Wijers. It is full of first hand German accounts of combat in Stalingrad. The phrase that struck me most was “gigantic field of ruins”. In fact “field of ruins” is often mentioned so I thought I’d collate some of the descriptions.

Continue reading »

PowerPoint Maps: Drawing Maps for Crossfire

Making Papa Eicke 15 Tweak

Okay, we’ve decided our map scale, got our table grids and our Crossfire Symbol Catalogue, now what? Time to actually draw a map for a Crossfire Scenario.

In this post I explain how I go about drawing a map for Crossfire. All that preparation from earlier posts makes drawing such a map really easy.

Rather than talk in general terms I thought I’d take you through the process I used to draw the map for Papa Eicke – A Crossfire Scenario.

Continue reading »

Making Field Features for Crossfire

Carpet Tile Plain Sand 50cm x 50cm

Fields are the cheapest and easiest terrain feature to make for a Crossfire game. All you need are carpet tiles and/or door mats from a DIY store.

Continue reading »

PowerPoint Maps: Creating a Symbol Catalogue for Crossfire

Crossfire Symbol Catalogue

I’m always happy to invest a bit of time to make my life easier later. So now that I’m seriously looking at using MS PowerPoint for drawing my wargaming maps I thought I’d invest a bit of time in getting the basics right. For map making the key is a Symbol Catalogue containing all the elements I need before I actual draw anything. This post describes how I put together a Symbol Catalogue for Crossfire.

Continue reading »

PowerPoint Maps: Draw Grids for your Tables

Grids for All Tables

The first thing I did in PowerPoint was build the grids for various table sizes. I like to lay out my terrain on a 12″ x 12″ grid on the table and want the map to show the grid. So I made templates for the various sizes of table I’m likely to want a map for. All of this depends on the Map Scale you previously decided on.

Continue reading »

PointPoint Maps: What Map Scale to Use?

PowerPoint Canvas - On-Screen Show

If you want start drawing maps, including maps using MS PowerPoint, the first thing you have to decide is what is the map scale.

Continue reading »

PowerPoint Maps: From CC2 to PowerPoint for Drawing Maps

Crossfire at Position Four- The Village P Scenario

I’m starting to use Microsoft PowerPoint to draw maps for my Wargaming projects. So I thought I’d start a series on how to do that.

Continue reading »

How to get an Anti-Tank Ditch on a Flat Table

Anti-Tank Ditch

Stephen Phenow sent through a picture of his Anti-Tank Ditch. I think it is fiendishly clever in it’s simplicity.

Continue reading »

Modelling a Crossfire Depression

Platoon enters depression

One of the common Terrain Types in Crossfire are “Depressions”. But my table top is flat so how do I simulate a depression on a flat table?

Continue reading »

Liberators Maps at Different Ground Scales

Map from Ica Scenario

Different rule systems assume different ground scales. So I thought I’d show one scenario map, a Liberators scenario by John Fletcher for the Battle of Ica, at different ground scales. And suggest which Wargaming Rules suit each scale.

Continue reading »

Want a replacement for Games Workshop Static Grass? Try Noch or Javis

Games Workshop Citadel Grass

I’ve been using Games Workshop static grass for quite some time and it has been a steady drain on my pocket. Now I’m thinking of covering large scenery pieces with my normal flocking technique including static grass. Using GW would cripple me. So I’m on the hunt for a compatible but cheaper option.

Continue reading »

Dulux Paints for Wargaming Bases and Terrain

Dulux Paints for Wargaming Terrain and Tables

I want to get a more coherent look to my wargaming tables with the bases of the wargaming figures, the terrain templates and hills, and the table itself all having a consistent look. When flocking my bases I’ve been using modelling paints but that is too expensive when painting big terrain pieces or the entire table. So I’m on the hunt for a cheaper alternative. 250ml Dulux TradeColour Samplers are the answer.

Continue reading »

Terrain Box for Big Base DBA 3.0

Big Base DBA Box

For my small DBA I have a box with everything I need for a game, including all the terrain (but excluding figures). Now I want the equivalent for Big Base DBA. I figured I should sort out the box for DBA 3.0 rather than 2.2 so I’ve had a look at what I need.

Continue reading »