Category: Modern Warfare

Modern technology in small scale wars. WW2 could be in the Industrial Warfare or Modern Warfare periods. I have arbitrarily lumped it into the earlier, Industrial, period because in wargaming circles “Modern” usually means post-WW2. Sub-categories: Korean War, Arab Israeli Wars, Spanish Sahara, Portuguese Colonial War.


Fincher’s Initiative – A Crossfire Scenario for Vietnam

Map for Fincher's Initiative

Julian Davies sent over one of his Vietnam scenarios for the Schueler variant of Crossfire. All words are Julian’s.

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Water Party – Scenario Design Experiment for Crossfire and Fogo Cruzado

PCWW-14 More insurgents

Immediately following our successful experiment on Ambush scenarios for the Portuguese Colonial War, Jamie Wish and I tried another type of scenario. The goal of our second game was to defend a water party, which is an idea from FNG of Two Hour Wargames. Of course, our version of the scenario was for Crossfire and my Fogo Cruzado variant.

As a scenario design experiment, this one failed in a pretty spectacular fashion. But maybe I’m biased because Jamie won, and very quickly. 😉 Anyway, the good news is that we learnt a few things.

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African Ambush – Scenario Design Experiment for Crossfire and Fogo Cruzado

PCWA07 Portuguese patrol entering village

I’m in the process of writing a solo campaign for Portuguese Colonial War called “African Tour”. This process has been dragging on for years. Instead of sitting with my computer imagining what might make a good game, I decided to experiment with some of my ideas. So I invited Jamie Wish over, we got out my (previously unused) figures and tried an ambush scenario for Crossfire and my Fogo Cruzado variant.

Despite the scenario design misgivings I had before we started, it was actually a pretty good game. Exciting and novel.

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Tactical Air Support (TacAir) and Helicopters for Fogo Cruzado / Crossfire

The following rules cover both Tactical Air Support (TacAir) and helicopter support in Fogo Cruzado, my variant of Crossfire for the Portuguese Colonial War. Only the Portuguese can use aircraft. Air support may be detailed as part of a scenario and/or requested during the course of a game. I admit these rules are a bit rough.

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3D Printed 1-144th Scale Vehicles for the Portuguese Colonial War

1-144 Berliet Gazelle GBC 8

Look what I found … 3D printed vehicles for the Portuguese Colonial War. Berliet, Unimogs (x4), Bravia Chamite V200, Panhard AML60, and Panhard EBR75. Wow. So lucky. Except they are in 1/144th scale or 1/200th scale and, of course, I only play 1/100th scale (15mm).

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How to use Sisal String as Long Grass by Barrie Lovell

Barrie Lovell - Sisal String Vegetation

Around 2000 Barrie Lovell published, on the Grunt! website, a tip for adding undergrowth to Crossfire / Incoming! bases. Barrie dyes sisal string and uses this as vegetation. Since Grunt! has disappeared I thought I’d republish the article here. Barrie had in mind Vietnam / Incoming! and World War 2 / Crossfire. But this is a good technique for the Portuguese Colonial War / Fogo Cruzado.

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Steven’s Caçadores for the Portuguese Colonial War

Caçadores Combat Group 1 - Close Up

The Portuguese Light Infantry (Caçadores) were the mainstay of the government forces in the Portuguese Colonial War. Unfortunately their quality varied enormously with the ability of the officers largely influencing the quality of the troops. Both infantry and artillery were organised into temporary Caçadore battalions for service in Africa. Must have been a shock for the specialists who suddenly became riflemen. So far I have a single combat group (i.e. platoon) of Caçadores. More will come.

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Jungle Hell – An Incoming Scenario by Barrie Lovell

Jungle Hell Table

“Jungle Hell – The Battle of LZ Tusk and Hill 731” is a scenario in which the US 173rd Airborne meet the NVA 174th Regiment. Barrie Lovell wrote it for Incoming! / Vietnam and published it on the Grunt! website around 2000. As Grunt! has disappeared I have republished it here. All words and images are Barrie’s.

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Steven’s Special Group for the Portuguese Colonial War

Special Group – Close Up

The Special Groups (Grupos Especiais or GE) were African para-military formations raised in Angola and Mozambique during the Portuguese Colonial War. They had a distinctive black uniform with a colourful beret. The GE were so successful that, in Mozambique, the Portuguese recruited a battalion of Paratrooper Special Groups (Grupos Especiais Pára-quedistas or GEP) from the GE. I have one unit that, with yellow berets, can do double duty as a GE or GEP combat group.

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Flight Plan Africa – Portuguese Airpower in Counterinsurgency, 1961-1974

T-6G Harvard, Cufar, Guine

John Cann published “Flight Plan Africa” in 2015. If you are interested in Airpower in Counterinsurgency, particularly the Portuguese experiences in 1961-1974, then get this book. I’ve taken a few notes, mostly quotes of bits I found interesting. To liven it up a bit I’ve included photos from other sources.

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Steven’s Commandos for the Portuguese Colonial War

Portuguese Commando Combat Group 01 Close Up

I have blogged before about my figures for the Portuguese Colonial War but they were on on individual bases. Now I have rebased for Fogo Cruzado – my period specific variant of Crossfire. That means each base is a fire team. I had to expand the numbers considerably. This week features my commando combat group.

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Night Ambush – A Vietnam Scenario for Platoon

25th Infantry Division Tropic Lightning

“Night Ambush” is the scenario Julian Davies included in his Vietnam Era squad level skirmish rules called Platoon. The rules and this scenario originally appeared on the now defunct Grunt! website. With Julian’s permission I have republished them here.

Mission

November 1967, somewhere near the Cambodian border.

The 2nd Platoon of Bravo Company 22nd Infantry, 25th Infantry Division, is searching the jungle for the elusive North Vietnamese 141st Regiment. After a hard day’s slog spent bashing through the bush, elements of the platoon are detached from the company perimeter to prepare a night ambush.

Rules

Use the Platoon rules.

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Platoon – Squad Level Rules for Vietnam Era Skirmish Games by Julian Davies

Platoon Avalon Hill Cover

Julian Davies’s “Platoon” is a set of squad level skirmish rules for the Vietnam Era. These rules were developed from the Avalon Hill game of the same name. Julian originally published Platoon on the Grunt! website, now defunct, so I have republished them here.

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The Battle of Long Tan – An Incoming Scenario by Matt Spooner

Map Battle of Long Tan

The Battle of Long Tan is one of the most famous battles of the Vietnam War, fought by Australian infantry against overwhelming odds. This is a Incoming! scenario by Matt Spooner and published on the new deceased Grunt! website, probably around 2000. Because Grunt! has disappeared I thought I’d republish the scenario here for the benefit of the Crossfire community. All words are Matt’s.

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Crossfire with the South Vietnamese Marine Corps – Barrie Lovell

ARVN Cavalry Commander

In 2000 Barrie Lovell, the author of Incoming! Vietnam Rules for the Crossfire System, wrote an article for the Grunt! website called “Collecting Forces for Crossfire – Wargaming with the South Vietnamese Marine Corps.” Grunt! has disappeared from the web so I thought I’d republish Barrie’s article here. All words below are Barrie’s, all figures are from Barrie’s collection, and Barrie painted and photographed the figures as well. I recovered the article and copied the images from the WayBack Machine.

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