Category: Wargaming

Wargaming and Military History are the interests I pour most of my spare time into. This section concentrates on the wargaming rules I’m interested in. I’ve got quite a lot on running wargaming campaigns. I’ve also got sub-categories on: Crossfire, DBx (including DBA and HOTT), Twilight of the Sun King, Engle Matrix Games, Megablitz, Liberators QPR, Field of Glory. All other rules are lumped together.


The Pontville Bridge / Race for the Last Bridge – A Crossfire Scenario

Pontville Bridge Map

This is Anders Christian Böss’s Crossfire scenario “The Pontville Bridge / Race for the Last Bridge”. It is 6 June 1944 and a German force is defending against US paratroopers and ground troops. This scenario is one level of organisation lower than normal Crossfire, so a stand is a fire team not a squad; so, although it might not look it, that means this is a pretty big scenario by Crossfire standards. All words and photos by Anders.

Continue reading »

Assault of the Pontville Bridge – A Crossfire Battle Report

Pontville-sur-Mere

Anders Christian Böss sent through an after action report for his Crossfire game “Assault of the Pontville Bridge”. All words and photos by Anders.

Continue reading »

Advance from Ian Ishora – A Crossfire Battle Report

KB1F-05 Table

Jamie Wish and Chris Harrod played “Advance from Ian Ishora” (KB1F), the first game of my Krasny Bor Campaign featuring the Blue Division defending against overwhelming odds in an epic Crossfire campaign.

Continue reading »

WW2 using One Hour Wargames

OHW 102 Soviets roar towards left hand bridge

The World War II version of Neil Thomas’s One Hour Wargames is slightly more complicated than the Dark Age version (see 448 AD Battle Report). So Chris Harrod and I gave it a go. We played two games in an evening. I’m not a fan, of the WW2 variant and OHW in general. I tried. I really tried. We played four games in total, but I think I’ll give up on OHW now.

Continue reading »

Playing the Krasny Bor Crossfire Campaign with two players

Krasny Bor Campaign - Two Players

At the end of last year Jo asked if I had ever revisited my Krasny Bor Campaign for Crossfire and the Blue Division. Sadly the answer was no, but it prompted me to rectify the lapse.

I have persuaded Chris Harrod and Jamie Wish to play the campaign. This was a bit different: two players not eight; two months not two days. Here is some advice for anybody who wants to give it a go.

Continue reading »

Water Party – Scenario Design Experiment for Crossfire and Fogo Cruzado

PCWW-14 More insurgents

Immediately following our successful experiment on Ambush scenarios for the Portuguese Colonial War, Jamie Wish and I tried another type of scenario. The goal of our second game was to defend a water party, which is an idea from FNG of Two Hour Wargames. Of course, our version of the scenario was for Crossfire and my Fogo Cruzado variant.

As a scenario design experiment, this one failed in a pretty spectacular fashion. But maybe I’m biased because Jamie won, and very quickly. 😉 Anyway, the good news is that we learnt a few things.

Continue reading »

African Ambush – Scenario Design Experiment for Crossfire and Fogo Cruzado

PCWA07 Portuguese patrol entering village

I’m in the process of writing a solo campaign for Portuguese Colonial War called “African Tour”. This process has been dragging on for years. Instead of sitting with my computer imagining what might make a good game, I decided to experiment with some of my ideas. So I invited Jamie Wish over, we got out my (previously unused) figures and tried an ambush scenario for Crossfire and my Fogo Cruzado variant.

Despite the scenario design misgivings I had before we started, it was actually a pretty good game. Exciting and novel.

Continue reading »

454 AD Roman versus Suevi – A One Hour Wargames Battle Report

454AD-16 Crunch time

The sixth game in our Fall of Hispania Campaign occurred in 454 AD, 6 game years after the last battle. In fact we played both games in one evening using the Dark Age variant of Neil Thomas’s One Hour Wargames. Chris Harrod rolled Roman and I got Suevi.

Continue reading »

448 AD Roman versus Visigoth – A One Hour Wargames Battle Report

448AD-07 Charge

Chris Harrod came over and we played two games of our Fall of Hispania Campaign. The first battle occurred in 448 AD, 2 game years after the last battle. Chris rolled Roman and I got Visigoth.

I had intended to use Basic Impetus, and even revised the army lists to do this, but we ended up using the Dark Age variant of Neil Thomas’s One Hour Wargames instead. Both armies had six units and we used first Pitched Battle scenario. And we played on a 2’x2′ table as per using my big bases with One Hour Wargames.

The

Continue reading »

Tactical Air Support (TacAir) and Helicopters for Fogo Cruzado / Crossfire

The following rules cover both Tactical Air Support (TacAir) and helicopter support in Fogo Cruzado, my variant of Crossfire for the Portuguese Colonial War. Only the Portuguese can use aircraft. Air support may be detailed as part of a scenario and/or requested during the course of a game. I admit these rules are a bit rough.

Continue reading »

Play Test of Mac’s Crossfire Missions v2

CFM2-24 End Game

Jamie Wish and I had a play test of Crossfire Missions v2. Mac’s automatically generated Crossfire Missions provided another great game of Crossfire. In what turned out to be a fighting withdrawal, I managed to blunt the attack of Jamie’s Germans and withdraw the majority of my Soviet force.

If anybody wants to try a nice little scenario with a reinforced company a side, you could try refighting this game. I’ve included the orders of battle with victory conditions of each side to enable you to do this.

Continue reading »

Big Eye of the Tiger – A Crossfire Scenario with Barrie Lovell

Big Eye of the Tiger Map A 6'x6'

I’ve been talking to Barrie Lovell about the Eye of the Tiger Crossfire Scenario. Barrie made a few changes to the scenario. Well, a lot of changes. He increased the forces involved and created a table based on satellite imagery of the outskirts of Tuckums, which includes a factory estate and a railway line and station.

I have turned Barrie’s description of his game into a Crossfire Scenario, including a map for a 6’x6′ table, so others can give it a try. I then went further and (1) added some new special rules and (2) provided a set of

Continue reading »

My New Man Cave and Wargaming Storeroom

Portal to the Man Cave

After many years of sitting in the kitchen of our flat to paint, I now have a room all to myself. It isn’t big enough to wargame in, but it is big enough to store my kit and to paint in. My work colleagues, who get glimpses of it on Skype, call it the “Man Cave”.

Continue reading »

How to use Sisal String as Long Grass by Barrie Lovell

Barrie Lovell - Sisal String Vegetation

Around 2000 Barrie Lovell published, on the Grunt! website, a tip for adding undergrowth to Crossfire / Incoming! bases. Barrie dyes sisal string and uses this as vegetation. Since Grunt! has disappeared I thought I’d republish the article here. Barrie had in mind Vietnam / Incoming! and World War 2 / Crossfire. But this is a good technique for the Portuguese Colonial War / Fogo Cruzado.

Continue reading »

Steven’s Caçadores for the Portuguese Colonial War

Caçadores Combat Group 1 - Close Up

The Portuguese Light Infantry (Caçadores) were the mainstay of the government forces in the Portuguese Colonial War. Unfortunately their quality varied enormously with the ability of the officers largely influencing the quality of the troops. Both infantry and artillery were organised into temporary Caçadore battalions for service in Africa. Must have been a shock for the specialists who suddenly became riflemen. So far I have a single combat group (i.e. platoon) of Caçadores. More will come.

Continue reading »