Category: Wargaming

Wargaming and Military History are the interests I pour most of my spare time into. This section concentrates on the wargaming rules I’m interested in. I’ve got quite a lot on running wargaming campaigns. I’ve also got sub-categories on: Crossfire, DBx (including DBA and HOTT), Twilight of the Sun King, Engle Matrix Games, Megablitz, Liberators QPR, Field of Glory. All other rules are lumped together.

Operational Terrain 5: Railways using Gingham Printed Hard Craft Felt

4Hex039 Gingham Hard Craft Felt Railway Line

Following my Experiment with Felt terrain on Hex Grid, I was unsatisfied with using a grey felt strip for a railway line. So I went looking for a patterned felt that I could use. And I found it: Gingham Printed Hard Craft Felt in Black.

This is all part of my ongoing search for Operational terrain to inform the set of rules I’m thinking about called Deep Battle.

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Operational Terrain 4: Making Felt Rivers, Roads, and Railways for 4 Inch Hexes

4Hex368 Materials for felt linear terrain

In response to my Experiment with River Templates for 4 Inch Hexes, Doctor Phalanx suggested I use 1cm wide felt for rivers and roads. So I gave it a go and added railways into the mix. This is all because of my interest in Operational Games and my, as yet unwritten, Deep Battle rules.

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Operational Terrain 3: Experimenting on a 4 Inch Hex Grid

4Hex821 Hotz Mat with rivers road rail hills wods and towns

I got my Hotz Mat with a 4″ hex grid so I thought I’d try out my Operational terrain so far. This is part of my experimentation to inform the set of rules I’m thinking about called Deep Battle.

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Operational Terrain 2: Making MDF River Sections for 4 Inch Hexes

4Hex819 Hotz Mat with painted MDF rivers

I’m really keen on Operational Level Wargames at the moment and have a mind to write a set of rules called Deep Battle. I thought a good starting point would be with the table top. Get a table that looks like the kind of game I want to play, and use that to inform the rules. So I’m going to continue experimenting with Operational Terrain.

One of the ideas from my Experiment with River Templates for 4 Inch Hexes was to get a company to produce my river templates in MDF. Warbases kindly agreed to do this for me. They

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15mm Wargaming Figures to use for Samurai armies of the Sengoku period 1467-1603

Museum Miniatures sm01 Samurai Kawanakajima Swords

The fact that the Portuguese were in Japan is sufficient excuse for me to consider getting Samurai armies for the the Sengoku period. I thought I’d look at what 15mm figures are available. I found five ranges of figures available and one set of transfers/decals for Sashimono banners. Before I do a (brief) review of the figures I explain what is distinctive about the period I’m interested in.

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My Wishlist for DBA-RRR Big Base Italian War

Italian Wars 47 Existing Figures

You have gathered from my recent posts on the Reformatted DBA-RRR Spanish Army Lists and Reformatted DBA-RRR French Army List that I’m currently keen on DBA-RRR and the Italian Wars (1494-1559 AD). I started this project 20 years ago when I commissioned the Spanish from a professional painting company. I got the Spanish infantry back but I never saw my Spanish cavalry figures or the money again.

It has taken two decades to get over the shock but I’m having another go. I’m repurposing what figures I have for big bases and filling in the gaps. Of course I’m

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Deep Battle: Soviet Doctrine for Operational Level Warfare

Operation Uranus - Successful Deep Battle -Eastern Front 1942-11 to 1943-03

Everybody knows about the German’s Blitzkrieg style of warfare. But I was surprised to discover the Soviets had a similar approach to warfare called “Deep Operations” or “Deep Battle”. This was a well defined doctrine for Operational Level Warfare, was invented during the 1920s, and deliberately applied during WW2. Admittedly Deep Battle had mixed success during the war, but this was probably more to do with the previous purge of Soviet military leadership than with any fundamental flaw in the doctrine. Soviet doctrine in the Cold War period is still based on Deep Battle.

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Reformatted DBA-RRR French Army List (Italian Wars 1494-1559 AD)

DBA-RRR Army List Logo

Following my reformatting of the DBA-RRR army list for the Spanish, I’m now doing their main opponents … the French of the the Italian Wars. The aim is to: (1) more closely match the style of other DBx army lists; (2) to understand them better with a view to perhaps tweaking them in the future; (3) know what to buy/build/paint.

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Reformatted DBA-RRR Spanish Army Lists (Italian Wars 1494-1558 AD)

DBA-RRR Army List Logo

Tony Aguilar’s DBA-RRR, for DBA Extension rules for Renaissance, Reformation and Restoration 1500-1700, look promising for playing the Italian Wars. Aguilar provides army lists to accompany the rules, based on those for DBR, but I have some gripes with the formatting. In this post I reformat the DBA-RRR Spanish Army Lists (1494-1558 AD) to more closely match the style of other DBx lists. I admit it also helped me internalise the lists – understand them better – with a view to perhaps tweaking them in the future.

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The Embankment – A Crossfire Battle Report

KB4F02 The Railway Embankment

Jamie Wish and Chris Harrod played “The Embankment” (KB4F), the third game of Krasny Bor, featuring the Blue Division in an epic Crossfire campaign. The Spaniards were defending the area of the Leningrad-Moscow Railway line – the Embankment – against overwhelming odds.

Summary: Jamie’s Soviet both infantry and armour – broke through the thin Spanish line. This will make the fourth battle tougher for Chris.

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2018 Confessions of a Megalomaniac Wargamer and Amateur Historian


My inner megalomaniac is back. This post is a follow on from my 2017 Reflections of a Megalomaniac Wargamer and Amateur Historian. The previous post was a retrospective of the last 23 months, which means pointing out my successes. This post is the (overly ambitious) list of what I’d like to get done in the coming year. It is the more embarrassing part. The confession. Bear in mind these are more or less active projects.

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2017 Reflections of a Megalomaniac Wargamer and Amateur Historian

Megalomaniac 2017

I have noticed that my The Confessions of a Megalomaniac Wargamer and Amateur Historian of 2015 was literally a confession, describing my overly inflated ambitions and incomplete projects. But the 2016 edition was more a reflection on my progress against those goals. It has been a 23 months since the 2016 edition and it is time to revisit. But I’m going to split the reflection aspect from the confessions bit. So this is my reflection on the 23 months from the beginning of 2016 to the end of 2017.

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What is a Bathtub Campaign in Wargaming?

Bathtub Navy for Bathtub Campaign

I’m not a fan of the Bathtub approach in wargaming. Bathtubbing is a mechanism to use smaller scale rules to fight larger scale battles or operations.

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Kharkov 1942 Map for PanzerGruppe with 10km Hexes

Kharkov Map for PzGruppe

In a moment of enthusiasm I drew a map for the Second Battle of Kharkov at one hex per 10 km. Perfect for PanzerGruppe. I thought I’d share it, although I’m no longer sure I’ll use it.

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Lasalle with Big Bases – Introducing Combat Value

Big Base Infantry Line

All my Peninsular War infantry/cavalry units are on Big Bases with two big stands per unit. Also I don’t want to combine small units in the South American Wars of Liberation because there are already only a few units on table and I want to represent them all. So I need some way to represent the number of men, and hence number of stands, in a different way to standard Lasalle.

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