Category: Crossfire Musing

I’ve collected together some interesting Crossfireideas from other people. I’ve reproduced them here mainly so I don’t have to go hunting for them again. Most rule variations are untried. Some items – Base Sizes for example – are there because people ask about them a lot, so in some ways this section is a FAQ, but not quite. See also my real FAQ.
In particular I’ve musings on: Command Control, Troop Types, Vehicles, Shooting, Terrain, Converting from other Game Systems, v2 wish list. Plus a whole bunch of other stuff.


Crossfire in the Western Desert – Brett Simpson’s North African Terrain

BSWD08 Afrika Corps Radio man walks past palm

Brett Simpson has been busy building up terrain and troops for North Africa using Crossfire. He is also experimenting with my ideas on Crossfire in the Western Desert. Brett has been sharing photos with me as he went along so I thought I’d share them more widely.

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Possible Crossfire House Rule to Block LOS over 2 low terrain features

House Rule - Two Low Features Block LOS

A couple of guys on the Crossfire Yahoo forum mentioned they have house rules for blocking LOS across two terrain features, when normally this would be unrestricted. Increasingly I think this is a good idea.

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Interpreting the Protective Cover of Walls in Crossfire

Walls - Protective Cover from Direct Fire

A discussion on the Crossfire Yahoo Forum got me thinking about the protective cover offered by wall features in Crossfire. I think I had it wrong. The difference of interpretation relates to whether or not a wall provides protective cover in direct fire between two squads, neither of which is touching the wall.

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Helicopter Landing Zone Requirements and Crossfire

Standard Helicopter Landing Zone (Venter, 1994, p159)

I have found myself looking at the Portuguese Colonial War again recently. Last night I was reading “The Chopper Boys: Helicopter Warfare in Africa” by Al J Venter again and thought I’d share something on Helicopter Landing Zone Requirements and Procedures.

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Dick Bryant’s Fire Mission (FM) Cards for Crossfire

Dick Bryant's Arty Ammo Cards

Dick Bryant tried to respond to my post on Custom Fire Mission (FM) Markers for Crossfire. He wanted to share a photo of his own customer FM markers but couldn’t do that in a comment. So, in lieu of a comment, I’ve posted his ideas here.

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Custom Fire Mission (FM) Markers for Crossfire

Custom Crossfire Fire Missions

I’ve been experimenting with How to Track Fire Missions (FM) in Crossfire for years. In my latest experiment I’ve made some custom FM markers.

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Possible House Rule to Restrict Close Combat to a Single Attacking Platoon

Official rules: stands from any platoon can charge

Standard Crossfire doesn’t restrict the stands on the side initiating the close combat. So more than one platoon can be involved. Somehow this always upsets me. I squirm every time new players ask “can I add in stands from other platoons to this close combat?”

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Possible Retreat Move or Offensive Action House Rule

1000 Foot General - Redeploy then Attack

I am toying with a house rule that a stand can, in a single initiative, either conduct Retreat Moves or initiate offensive actions (Direct Fire, Close Combat) but not both. All part of fighting the 1000 Foot General.

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Eye of the Tiger – How I Converted an ASL scenario to Crossfire

ASL EotT Board with Overlays

Last week I posted Eye of the Tiger – A Crossfire Scenario. My mate Chris had suggested I convert this scenario from ASL to Crossfire and, although I had written up some notes on Converting Advanced Squad Leader to Crossfire, I’d never actually done it. So off I went. I found it wasn’t a straightforward conversion and I suspect any move from ASL to Crossfire will have similar challenges. To help those going down the same route I thought I’d share of the thinking that went into the process for this scenario – scenario design notes if you will.

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Four House Rules to Limit Close Combat Rampages in Crossfire

Rampage

Many games of Crossfire end with a close combat rampage as the (almost) winner cleans up enough of the enemy to take the game. I’m okay with this but some people object to it. So I thought I’d share some musing on ways to slow or prevent these rampages.

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SU-152s Up Close and Personal – A Crossfire Battle Report 2

“This is a cracking scenario”. Mark Bretherton played my SU-152s Up Close and Personal scenario for Crossfire. The words below are Mark’s unless indicated otherwise. Aside from the after action report itself, Mark explains the house rules he used for this scenario and muses on potential house rules for attacking buildings and bunkers.

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When are Soviet Fields In-Season or Out-of-Season in Crossfire?

Winter Wheat Growth Cycle

I was talking to Dick Bryant about my SU-76i in 1902nd SAP – A Crossfire Scenario. He’d noticed that is was quite hard to defend this terrain because the fields of fire were limited by the in-season fields. Dick suggested making the fields out-of-season. The question is, would Soviet fields actually be in-season or out-of-season in Aug-Sep?

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Hiding Hidden Forces in Crossfire

Caution for Unhidden Hidden Enemy

Being hidden helps a lot in Crossfire. But if the attacker knows the defender’s order of battle they also know how many enemy stands are still hidden on table. With few remaining hidden defenders the attacker can be more aggressive. With lots the attacker will be more cautious. But real attackers could never be certain of the size of the defending force so couldn’t number crunch their way to victory. The question is, how to introduce that uncertainty into a game without an umpire?

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How to get an Anti-Tank Ditch on a Flat Table

Anti-Tank Ditch

Stephen Phenow sent through a picture of his Anti-Tank Ditch. I think it is fiendishly clever in it’s simplicity.

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Modelling a Crossfire Depression

Platoon enters depression

One of the common Terrain Types in Crossfire are “Depressions”. But my table top is flat so how do I simulate a depression on a flat table?

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