Category: Rapier Offensive

Martin Rapier has created a simple set of rules to allow a group of players to play operational level games. His rules are embedded within the context of Operation Uranus (19 Nov 1942). I’ve abstracted his rules so I can then apply them to different settings, and tweaked them a bit as I did so. I call the result “Rapier Offensive”.


The Confessions of a Megalomaniac Wargamer and Amateur Historian (2015)

Megalomaniac

One of the things that really impresses me about Paul Ward of Matakishi’s Tea House is his focus. He chooses a new project, plans the project, does the project, finishes it, and moves on.

I’m a bit more scatter gun myself despite the fact that at work I encourage teams to limit work in progress. I start with a focus and get a lot done but then often wander off on a tangent when something else comes up that sparks my interest. I let myself do that because this is my hobby, not my job. A hobby shouldn’t really

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Wargaming Rules for WW2

There are lots of wargaming rules for World War 2. These are the ones I play: Crossfire, Megablitz, Rapier Offensive and Engle Matrix Games. One day I might write up my thoughts on the competitors, of which there are many.

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What I like in a campaign / multi-player game

My first ventures in campaigns were two large, 12-14 player, Ancient/Medieval DBM Campaigns. One was called Europe 1100 AD and the other Europe 1455 AD. The mechanics were fairly simple being based on DBA campaigns but I quickly found problems and the campaigns petered out when people lost interest. I now favour even snappier campaign rules and less people.

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Battle of the Ebro – A Rapier Offensive Scenario

I keep getting inspired by Martin Rapier and in particular his ideas on operational level games. Most recently what captured me was his article “The Battle of the Ebro, July 1938: A Spanish Civil War Megablitz Scenario” (Rapier, 2007). I’m not too interested in Megablitz but I am into the Spanish Civil War and this seemed like a good opportunity to try out Martin’s own rules which I’ve summarised previously on my Rapier Offensive page.

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Rapier Offensive – A Multiplayer Operational Game

Martin Rapier has created a simple set of rules to allow a group of players to play operational level games. His rules are embedded within the context of Operation Uranus (19 Nov 1942). I’ve abstracted his rules so I can then apply them to different settings (and tweaked them a bit as I did so).

These rules are ideal for a typical offensive where the attackers have three to one odds against the defenders – something that is not possible in most rule systems. One of the beauties of this system is that it is a cooperative effort more

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