Assault of the Pontville Bridge – A Crossfire Battle Report

Pontville-sur-Mere

Anders Christian Böss sent through an after action report for his Crossfire game “Assault of the Pontville Bridge”. All words and photos by Anders.

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Advance from Ian Ishora – A Crossfire Battle Report from Krasny Bor

KB1F-05 Table

Jamie Wish and Chris Harrod played “Advance from Ian Ishora” (KB1F), the first game of my Krasny Bor Campaign featuring the Blue Division defending against overwhelming odds in an epic Crossfire campaign.

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WW2 using One Hour Wargames

OHW 102 Soviets roar towards left hand bridge

The World War II version of Neil Thomas’s One Hour Wargames is slightly more complicated than the Dark Age version (see 448 AD Battle Report). So Chris Harrod and I gave it a go. We played two games in an evening. I’m not a fan, of the WW2 variant and OHW in general. I tried. I really tried. We played four games in total, but I think I’ll give up on OHW now.

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Playing the Krasny Bor Crossfire Campaign with two players

Krasny Bor Campaign - Two Players

At the end of last year Jo asked if I had ever revisited my Krasny Bor Campaign for Crossfire and the Blue Division. Sadly the answer was no, but it prompted me to rectify the lapse.

I have persuaded Chris Harrod and Jamie Wish to play the campaign. This was a bit different: two players not eight; two months not two days. Here is some advice for anybody who wants to give it a go.

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Water Party – Scenario Design Experiment for Crossfire and Fogo Cruzado

PCWW-14 More insurgents

Immediately following our successful experiment on Ambush scenarios for the Portuguese Colonial War, Jamie Wish and I tried another type of scenario. The goal of our second game was to defend a water party, which is an idea from FNG of Two Hour Wargames. Of course, our version of the scenario was for Crossfire and my Fogo Cruzado variant.

As a scenario design experiment, this one failed in a pretty spectacular fashion. But maybe I’m biased because Jamie won, and very quickly. 😉 Anyway, the good news is that we learnt a few things.

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African Ambush – Scenario Design Experiment for Crossfire and Fogo Cruzado

PCWA07 Portuguese patrol entering village

I’m in the process of writing a solo campaign for Portuguese Colonial War called “African Tour”. This process has been dragging on for years. Instead of sitting with my computer imagining what might make a good game, I decided to experiment with some of my ideas. So I invited Jamie Wish over, we got out my (previously unused) figures and tried an ambush scenario for Crossfire and my Fogo Cruzado variant.

Despite the scenario design misgivings I had before we started, it was actually a pretty good game. Exciting and novel.

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454 AD Roman versus Suevi – A One Hour Wargames Battle Report

454AD-16 Crunch time

The sixth game in our Fall of Hispania Campaign occurred in 454 AD, 6 game years after the last battle. In fact we played both games in one evening using the Dark Age variant of Neil Thomas’s One Hour Wargames. Chris Harrod rolled Roman and I got Suevi.

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448 AD Roman versus Visigoth – A One Hour Wargames Battle Report

448AD-07 Charge

Chris Harrod came over and we played two games of our Fall of Hispania Campaign. The first battle occurred in 448 AD, 2 game years after the last battle. Chris rolled Roman and I got Visigoth.

I had intended to use Basic Impetus, and even revised the army lists to do this, but we ended up using the Dark Age variant of Neil Thomas’s One Hour Wargames instead. Both armies had six units and we used first Pitched Battle scenario. And we played on a 2’x2′ table as per using my big bases with One Hour Wargames.

The

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Tactical Air Support (TacAir) and Helicopters for Fogo Cruzado / Crossfire

The following rules cover both Tactical Air Support (TacAir) and helicopter support in Fogo Cruzado, my variant of Crossfire for the Portuguese Colonial War. Only the Portuguese can use aircraft. Air support may be detailed as part of a scenario and/or requested during the course of a game. I admit these rules are a bit rough.

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Explaining Fate Core to Newbies

Fate Core Book Cover

I’m thinking of running a game of Fate Core for some mates. Fate is sufficiently different to other role playing games that I thought I should pull together notes on the things to cover with the newbies. This is basically the Cheat Sheet from the rules with explanatory text and is based on the 2011 Fred Hicks post on The Core of Fate Core.

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Play Test of Mac’s Crossfire Missions v2

CFM2-24 End Game

Jamie Wish and I had a play test of Crossfire Missions v2. Mac’s automatically generated Crossfire Missions provided another great game of Crossfire. In what turned out to be a fighting withdrawal, I managed to blunt the attack of Jamie’s Germans and withdraw the majority of my Soviet force.

If anybody wants to try a nice little scenario with a reinforced company a side, you could try refighting this game. I’ve included the orders of battle with victory conditions of each side to enable you to do this.

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15/18mm 1st Carlist War Range from Capitan Games

Fantassin Carlist Infantry

About 15-20 years ago a Spanish Wargaming company called Fantassin Minaturas produced a range of 15/18mm figures for the First Carlist War. The company subsequently became War Modelling and a couple of years ago kind of evaporated. Now the War Modelling figures are available from Capitan Games including the 15mm Carlist Wars range. I wanted one place where I could see a list of the entire range. Particularly as Capitan Games have a 10% discount to celebrate relaunching the range.

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Big Eye of the Tiger – A Crossfire Scenario with Barrie Lovell

Big Eye of the Tiger Map A 6'x6'

I’ve been talking to Barrie Lovell about the Eye of the Tiger Crossfire Scenario. Barrie made a few changes to the scenario. Well, a lot of changes. He increased the forces involved and created a table based on satellite imagery of the outskirts of Tuckums, which includes a factory estate and a railway line and station.

I have turned Barrie’s description of his game into a Crossfire Scenario, including a map for a 6’x6′ table, so others can give it a try. I then went further and (1) added some new special rules and (2) provided a set of

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Crafting trees using wire, steel wool, and flock

Brett Simpson sent me a photo of a tree he’d made. I thought it was fantastic and asked Brett for some step by step instructions. So he sent me his approach to crafting trees using wire, steel wool, and flock.

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3D Printed 1-144th Scale Vehicles for the Portuguese Colonial War

1-144 Berliet Gazelle GBC 8

Look what I found … 3D printed vehicles for the Portuguese Colonial War. Berliet, Unimogs (x4), Bravia Chamite V200, Panhard AML60, and Panhard EBR75. Wow. So lucky. Except they are in 1/144th scale or 1/200th scale and, of course, I only play 1/100th scale (15mm).

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