Wargaming Rules for WW2

There are lots of wargaming rules for World War 2. These are the ones I play: Crossfire, Megablitz, Rapier Offensive and Engle Matrix Games. One day I might write up my thoughts on the competitors, of which there are many.

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Operation “Link Up” – A Multiplayer Crossfire Scenario

Table - Link Up - Crossfire - Large - Banner

Operation “Link Up” is a fictional Crossfire scenario set in late summer 1944. It is based on Bennett’s (2003) what-if Rapid Fire scenario called “Operation Comet”. I converted it from Rapid Fire to Crossfire and tweaked. There are three players per side. You might also want to check out my other Rhine Crossing scenarios.

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Rhine Crossing ala Rapid Fire – A Crossfire Scenario

Table - Rhine Crossing - Crossfire - Banner

This Crossfire scenario is based on the Rhine Crossing scenario by Durston (1996) although I converted it from Rapid Fire to Crossfire. Since then I have discovered serious historical flaws in the scenario. It might work as a game but the historical bugs annoyed me so I started playing with a couple of alternatives:

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Converting Rapid Fire to Crossfire

There are quite a few Rapid Fire scenarios out there and I find them quite useful starting points for making Crossfire scenarios. Rapid Fire is a higher level of abstraction (Brigade or Regiment) than normal Crossfire games (Company to Battalion) so the games produced will be large in Crossfire terms. This is fine for the bunch of guys I play with but won’t appeal to those of you more interested in Company level actions.

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