Category: Other Rules

I’ve lumped all the other wargaming rules here.


454 AD Roman versus Suevi – A One Hour Wargames Battle Report

454AD-16 Crunch time

The sixth game in our Fall of Hispania Campaign occurred in 454 AD, 6 game years after the last battle. In fact we played both games in one evening using the Dark Age variant of Neil Thomas’s One Hour Wargames. Chris Harrod rolled Roman and I got Suevi.

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448 AD Roman versus Visigoth – A One Hour Wargames Battle Report

448AD-07 Charge

Chris Harrod came over and we played two games of our Fall of Hispania Campaign. The first battle occurred in 448 AD, 2 game years after the last battle. Chris rolled Roman and I got Visigoth.

I had intended to use Basic Impetus, and even revised the army lists to do this, but we ended up using the Dark Age variant of Neil Thomas’s One Hour Wargames instead. Both armies had six units and we used first Pitched Battle scenario. And we played on a 2’x2′ table as per using my big bases with One Hour Wargames.

The

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Night Ambush – A Vietnam Scenario for Platoon

25th Infantry Division Tropic Lightning

“Night Ambush” is the scenario Julian Davies included in his Vietnam Era squad level skirmish rules called Platoon. The rules and this scenario originally appeared on the now defunct Grunt! website. With Julian’s permission I have republished them here.

Mission

November 1967, somewhere near the Cambodian border.

The 2nd Platoon of Bravo Company 22nd Infantry, 25th Infantry Division, is searching the jungle for the elusive North Vietnamese 141st Regiment. After a hard day’s slog spent bashing through the bush, elements of the platoon are detached from the company perimeter to prepare a night ambush.

Rules

Use the Platoon rules.

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Platoon – Squad Level Rules for Vietnam Era Skirmish Games by Julian Davies

Platoon Avalon Hill Cover

Julian Davies’s “Platoon” is a set of squad level skirmish rules for the Vietnam Era. These rules were developed from the Avalon Hill game of the same name. Julian originally published Platoon on the Grunt! website, now defunct, so I have republished them here.

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Using my Big Bases with Neil Thomas’s One-Hour Wargames

One-Hour Wargames Cover

The One-Hour Wargames rules by Neil Thomas assume armies have 3-6 units each of which is 4-6 inches wide and fight it out on a 3′ x 3′ table. My Big Bases are 8cm, so roughly 3 inches wide. What to do?

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The Confessions of a Megalomaniac Wargamer and Amateur Historian (2016)

Megalomaniac surveying all those unfinished wargaming projects in 2016

It has been a year since my Confessions of a Megalomaniac Wargamer and Amateur Historian so definitely time for the 2016 update. I figured that, by sharing what I’m working on (far too much) and where I was up to with it (not far enough), I’d feel bad enough about my lack of progress to limit my work in progress and get some projects finished. Well, it worked, but only partly. I still worked on seven projects this year and finished none.

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How to use Big Bases with Napoleon at War, Lasalle and FoGN

Big Base Infantry Square

I want to try Napoleon at War (NAW) for Liberators and one of the first questions is … what do I do about my Big Bases? Luckily Phil from Wargaming in the Sun has some useful suggestions for using units based for Lasalle / FoGN with Napoleon at War. I can just add to his analysis to cope with my 2 x 80mm x 40mm basing.

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Eye of the Tiger – How I Converted an ASL scenario to Crossfire

ASL EotT Board with Overlays

Last week I posted Eye of the Tiger – A Crossfire Scenario. My mate Chris had suggested I convert this scenario from ASL to Crossfire and, although I had written up some notes on Converting Advanced Squad Leader to Crossfire, I’d never actually done it. So off I went. I found it wasn’t a straightforward conversion and I suspect any move from ASL to Crossfire will have similar challenges. To help those going down the same route I thought I’d share of the thinking that went into the process for this scenario – scenario design notes if you will.

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Eye of the Tiger – A Crossfire Scenario

Eye of the Tiger Scenario Table 6x4

My mate Chris asked “Have you considered ASL as a source of Crossfire scenarios? For example the Windy City Wargamers Color Scenario Pack, which includes the classic Eye of the Tiger scenario – which looks ideal as a Crossfire scenario to me.” As it happens I have considered this and have even written up some notes on Converting Advanced Squad Leader to Crossfire. However I’ve never actually done it.

Chris’a question inspired me, so this is my version of “Eye of the Tiger” for Crossfire.

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448 AD Roman versus Visigoth – Basic Impetus Army Lists

The fifth game in our Fall of Hispania Campaign will occur in 448 AD, 2 game years after the last battle. Chris Harrod rolled Roman and I got Visigoth. Despite misgivings I have chosen Basic Impetus as the rules.

Basic Impetus has army lists but, even after I reformatted them, I don’t like them. So I tweaked the two that we are intending to use. Okay, I only made two small changes to troop types, but those changes stem from mistakes that get me quite het up.

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Reformatted Basic Impetus Army Lists for the Fall of Rome

Basic Impetus

I’m thinking of using Basic Impetus for the next game in our Fall of Hispania Campaign. The good news is that the army lists for the Fall of Rome period are freely available at Vol 7. Rome and Empire and Vol 8. Fall of Rome. The bad news is I don’t like them. Firstly, I can’t read them because of all the abbreviations, for example, “FP” does not leap out at me as “Heavy Infantry”. Secondly, the format of the table is counter intuitive for me; I want to know who the troops are first before seeing how they are

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Understanding Basic Impetus Troop Types

I’m thinking of using Basic Impetus for the next game in our Fall of Hispania Campaign. The good news is that the army lists for the Fall of Rome period are freely available at Vol 7. Rome and Empire and Vol 8. Fall of Rome. The bad news is I don’t understand them.

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Liberators Scenarios I’d Like To Play

I was talking to John Fletcher and he mentioned most people who play Liberators choose the 1817-18 campaign, like I did. So I’m determined to refight other battles, hopefully all of them eventually. But to start with here is a catalogue of the scenarios.

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Spanish at Albuera – Better than Conventional Wargaming and V&B Stereotypes Allow

Myth vs Truth

In my recently published Albuera – A Volley and Bayonet Scenario, I used an Order of Battle by Jeff Glasco. For the scenario I did not try to reconcile Glasco’s order of battle with my own Orders of Battle at the Battle of Albuera. Nor did I inject my own thinking on the Spanish forces at the battle and it is the Spanish I want to focus on in this post.

I appears that Jeff Glasco, like most Napoleonic wargamers, doesn’t think much of the Spanish and layers on the disadvantages. This attitude and approach is fairly common in

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Albuera – A Volley and Bayonet Scenario with help from Jeff Glasco

Battle of Albuera Map by Steven Thomas

Here is my first attempt at a Volley & Bayonet scenario for the Battle of Albuera (16 May 1811). The Order of Battle is by Jeff Glasco and I contributed the rest.

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