1645 Game 11 – Wales – English Civil War Campaign

Adam and Chris played the 11th game of Populous, Rich and Rebellious, our four player Campaign using Tilly’s Very Bad Day, and set in the English Civil War.

Summary: In probably the best game yet, Parliament thoroughly crushed the Royalist defenders in Wales.


Strategic Situation

ECW-1101 Strategic Situation
ECW-1101 Strategic Situation

Phase 1: Game Set up

The mechanics of Populous, Rich and Rebellious influenced most of the game set up.

1.1. Agree game size

With two players we played a small game, with small armies on a small table.
With four players we played a big game, with big armies on a big table.

1.2. Recruit armies

In Populous, Rich and Rebellious, campaign cards influence the orders of battle.

Campaign Cards

ECW-1103 Campaign Cards
ECW-1103 Campaign Cards

Adam (Royalist) drew four campaign cards, one Beneficial, two Detrimental, and one Parliament (ignored).

  • [Beneficial] Foot abandon pikes for muskets: Before the battle add one Shot unit to the order of battle
  • [Detrimental] Army pay delayed: Before the battle remove one Pike+Shot unit from the order of battle
  • [Detrimental] Jealousy in the command structure: For the entire battle one chosen commander must roll 4+ on 1d6 in order to rally resolve
  • [Parliament] Nags for Parliament: Before the battle add one Dragoon unit to the order of battle

Chris (Parliament) dew one campaign card (should have been two), but it was Royalist so ignored.

  • [Royalist] Dashing Horse: Before the battle add one Horse unit to the order of battle

Orders of Battle

For a small game with a player a side, we started with the small order of battle.

After applying the campaign cards, both sides had 14 units.

Small Orders of Battle / 1 player a side

Royalist Order of Battle

  • 3 x Commander
  • 4 x Horse
  • 3 x Pike+Shot
  • 2 x Shot
  • 1 x Dragoon
  • 1 x Cannon
  • 14 units; 54 coins; break point 5

Parliament Order of Battle

  • 3 x Commander
  • 4 x Horse
  • 4 x Pike+Shot
  • 1 x Shot
  • 1 x Dragoon
  • 1 x Cannon
  • 14 units; 54 coins; break point 5

1.3.A. Determine attacker

Both sides had 14 units so the Strategic Attacker (Parliament) was also the Tactical Attacker.

We give the tactical attacker the initiative in Tilly’s Very Bad Day.

1.3.B. Game duration

10 game turns for Autumn, fair weather and early start.
Weather modifier: Roll 1d6 for the weather on the day of battle:

1.4. Place Terrain

Adam drew Terrain Cards with a medium wood and medium town, both on the flanks.

ECW-1102 Terrain Cards
ECW-1102 Terrain Cards

1.5. Scouting

We still didn’t do scouting. Next time as it gives dragoons more value.

1.6. Deployment

The two armies were pretty symmetrical. Both had a cavlary wing on the right, infantry in the centre and a shot/dragoon wing on the left, with the latter anchored on difficult terrain. Both deployed from the centre to the left with little on their right flank. The only meaningful difference was Adam had his Royalist Right Wing echeloned to the rear.

ECW-1104 Deployment
ECW-1104 Deployment

This is the line up.

On the Royalist Right.

ECW-1106 Royalist view - Right Wing
ECW-1106 Royalist view – Right Wing
ECW-1110 Parliament Left Wing
ECW-1110 Parliament Left Wing

In the Centre.

ECW-1105 Royalist view - Centre
ECW-1105 Royalist view – Centre
ECW-1109 Parliament Centre
ECW-1109 Parliament Centre

On the Royalist Left

ECW-1107 Royalist view - Left Wing
ECW-1107 Royalist view – Left Wing
ECW-1108 Parliament - Right Wing
ECW-1108 Parliament – Right Wing

1.7. Bombardment

The guns roared, but nothing happened, as usual.


Turn 1

Chris quickly occupied the town.

ECW-1112 Parliament Left Wing advances in the town
ECW-1112 Parliament Left Wing advances in the town

While Adam consolidated his control of the wood on the far side.

ECW-1113 Royalist Left Wing advances in the woods
ECW-1113 Royalist Left Wing advances in the woods

Still more or less symmetrical.

ECW-1115 After movement
ECW-1115 After movement

Turn 2

To Adam and my surprise, Chris turned his Right Wing horse by 90 degrees.

ECW-1117 Parliament consolidates on their left
ECW-1119 All Parliamentary Right Wing Horse head towards the left
ECW-1119 All Parliamentary Right Wing Horse head towards the left

As a result of that, Adam moved his guys near the wood forward.

ECW-1120 Royalist right edges forward in response
ECW-1120 Royalist right edges forward in response

And on the far flank the guns roared some more.

ECW-1118 Parliamentary cannon shoot through a strategic gap in their line
ECW-1118 Parliamentary cannon shoot through a strategic gap in their line

Turn 3

Chris’s Right Wing horse rode behind his centre.

ECW-1122 Parliamentary Horse riding behind the infantry centre
ECW-1122 Parliamentary Horse riding behind the infantry centre

The armies were no longer symmetrical. Chris’s plan was fairly obvious. Ride his Right Wing over to the left and then have a go. What would Adam do to prevent this happening?

ECW-1123 Both battles lines are definitely swinging towards the left
ECW-1123 Both battles lines are definitely swinging towards the left

Turn 4

Chris’s horse kept going. He wasn’t doing this the fastest way possible, what with 90 degree turns and then moving straight ahead. I wasn’t sure if this was deliberate or not.

ECW-1126 Parliamentary Right Wing reaches the Left Wing
ECW-1126 Parliamentary Right Wing reaches the Left Wing

Turn 5

Chris’s Right Wing formed up to the rear of both the Centre and Left Wing.

ECW-1128 Royalists launch attack on Right Wing
ECW-1128 Royalists launch attack on Right Wing

With Chris’s shot coming out of the town, and his Right Wing a long way to the rear, Adam saw an opportunity and went for it.

ECW-1129 Attack on Right
ECW-1129 Attack on Right

Ride up and charge Horse into Shot in the open. Should have been a done deal.

ECW-1130 Charge Declaration
ECW-1130 Charge Declaration

But Adam’s horse bounced.

ECW-1131 Rally Back
ECW-1131 Rally Back

Turn 6

And that was the signal for Chris to attack. All of the Parliamentary army (guns excluded) surged forward. Adam’s horse started pulling back in front of them.

ECW-1133 Parliament counter-attacks on right
ECW-1133 Parliament counter-attacks on right

Turn 7

The Parliamentary army advanced as fas as possible as the Royalist horse withdrew as fast as possible. Eventually the Royalists would be trapped by the table edge.

ECW-1135 Parliament closes in on right
ECW-1135 Parliament closes in on right

Adam discovered he could shoot his Horse then pull back out of charge reach. A practice he quiet liked.

ECW-1136 Royalist shooting
ECW-1136 Royalist shooting

Meanwhile the two centres came into contact, with Adam’s infantry approaching from the left.

ECW-1137 Charge Declarations
ECW-1137 Charge Declarations

The fighting began.

ECW-1138 Melee 1 - Parliament rally back
ECW-1138 Melee 1 – Parliament rally back

And it didn’t go Adam’s way.

ECW-1139 Melee 2 - Royalist rout
ECW-1139 Melee 2 – Royalist rout

On the right Chris’s foot caught some of Adam’s cavalry, with an indecisive result.

ECW-1140 Melee 3 - Locked
ECW-1140 Melee 3 – Locked

Turn 8

Again the Parliamentarians roared forward everywhere.

ECW-1142 Royalist horse continues to withdraw
ECW-1142 Royalist horse continues to withdraw

They took some losses in the centre where Royalist firepower routed a Pike+Shot unit.

ECW-1143 Royalist shooting routs Parliamentary foot
ECW-1143 Royalist shooting routs Parliamentary foot

The battle was now definitely skewed on the diagonal.

ECW-1144 Battle lines
ECW-1144 Battle lines

And then Chris’s forces crashed into the Royalist Right Wing, inflicting two routs.

ECW-1145 Melee 2 - Royalist Horse Rout
ECW-1145 Melee 2 – Royalist Horse Rout
ECW-1146 Melee 3 - More Royalist Horse Rout
ECW-1146 Melee 3 – More Royalist Horse Rout

Suddenly the royalist line was looking thin.

ECW-1147 Post-melee
ECW-1147 Post-melee

Turn 9

Now both armies tried to win on their left.

ECW-1149 Charges

The Royalists bounced on their left.

ECW-1150 Melee 1 - Royalists rally back
ECW-1150 Melee 1 – Royalists rally back

A melee in the centre looked decidedly in Parliament’s favour. Two Pike+Shot with a Commander versus one Horse. But Chris rolled badly with six misses and had to rally back.

ECW-1151 Melee 2 - Spectacular Parliamentary nothing
ECW-1151 Melee 2 – Spectacular Parliamentary nothing

But the the finale was fought nearly. Chris lost a Horse unit in rout, but it managed to kill the opposing Commander.

ECW-1152 Melee 3 - Royalist general dies as he routs Parliamentary Horse
ECW-1152 Melee 3 – Royalist general dies as he routs Parliamentary Horse

That was game over with a Parliamentary win.


Conclusions and Observations

Okay, so we (the Royalist team) lost Wales. That is a pity. Earlier in the campaign we had to work quite hard to capture the region and now we’d have to do it again. In terms of regions the strategic situation has tipped back in favour of Parliament. The traitors. Parliament has seven regions and the Royalists six. But there isn’t much in it as the Royalists control both capitals. The Thames Valley is firmly for the King and any battles fought there will be difficult for Parliament.

ECW-1153 Strategic Situation - Wales has fallen
ECW-1153 Strategic Situation – Wales has fallen

Because of the mistake in 1643, when the Royalists got Strategic Initiative twice in a row, Parliament will get to attack twice in 1644. Where will they go next?

The game was a well deserved victory for Chris. The redeployment of his Right Wing Horse ended up being a distraction, preventing Adam from reinforcing his own exposed Right Wing cavalry. That meant Adam’s Horse were facing two full commands. They were destroyed once Parliament trapped them against the table edge. Masterful.

ECW-1154 Parliamentarian Attack
ECW-1154 Parliamentarian Attack

The redeployment exposed Chris’s army to some risk as it left a lot of Royalist troops without opponents. But Adam couldn’t bring his own counter attack to bear fast enough.

Chris and I also talked about timing. He probably launched his attack at the very last possible moment to ensure victory by Game Turn 10. Okay, he got lucky and killed a Royalist general in turn 9, but without that he would have been trying to knock out Royalist units right to the time limit. And it could have gone the other way. All it needed is for one Royalist unit to fight gloriously (i.e not die) and Chris’s time would have run out. But the proof is in the pudding and he did it.

ECW-1148 Turn 9
ECW-1148 Turn 9

Occasionally in Tilly’s Very Bad Day we get complicated contact situations. Where a line of units on each side and contacting in irregular ways. There are multiple ways to resolve these situations, but we always go for the simplest and try to match up units 1-2-1 along the line. The photos shows how we did this in a four on three line up. We fought the melees 1, 2 and 3, but other combinations were possible.

ECW-1145 Melee 2 - Royalist Horse Rout
ECW-1145 Melee 2 – Royalist Horse Rout
Game Year + Round Location Game Size Royalist Parliament
1 1642 Early East Midlands Small Adam
Strategic Defender
Tactical Attacker
Defeat
Chris
Strategic Attacker
Tactical Defender
Victory
2 1642 Early Wales Small Steven
Strategic Attacker
Tactical Attacker
Defeat
Jamie
Strategic Defender
Tactical Defender
Victory
3 1642 Late South-East Small Adam
Strategic Attacker
Tactical Attacker
Victory
Chris
Strategic Defender
Tactical Defender
Defeat
4 1642 Late East Anglia Large Steven
Strategic Defender
Tactical Defender
Victory
Jamie
Strategic Attacker
Tactical Attacker
Defeat
5 1643 Early Upper Thames Valley Small Adam
Strategic Defender
Tactical Defender
Victory
Chris
Strategic Attacker
Tactical Attacker
Defeat
6 1643 Early Wales Small Steven
Strategic Attacker
Tactical Defender
Victory
Jamie
Strategic Defender
Tactical Attacker
Defeat
7 1643 Late Lower Thames Valley Small Adam
Strategic Attacker
Tactical Defender
Victory
Chris
Strategic Defender
Tactical Attacker
Defeat
8 1643 Late Lower Thames Valley Small Adam
Strategic Defender
Tactical Attacker
Victory
Chris
Strategic Attacker
Tactical Defender
Defeat
9 1644 Early South-East Large Adam
Strategic Attacker
Tactical Attacker
Defeat
Chris
Strategic Defender
Tactical Defender
Victory
10 1644 Late South-East Small Adam
Strategic Attacker
Tactical Attacker
Victory
Chris
Strategic Defender
Tactical Defender
Defeat
11 1645 Early Wales Small Adam
Strategic Defender
Tactical Defender
Defeat
Chris
Strategic Attacker
Tactical Attacker
Victory

Where to get Tilly’s Very Bad Day and Populous, Rich and Rebellious

Both are available for download as PDFs:

Tilly’s Very Bad Day (PDF)
Populous, Rich and Rebellious – English Civil War Campaign (PDF)

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