In our recent game of Twilight of the Britons, we used markers for the hits taken. But after the game Chris suggested moving to hits remaining. This post explains that element of Game Design and when I’m tempted to use these two contrasting mechanisms.
Summary: Much better game. The shield wall clash was realistic but took too long to resolve. Battles on the wings were interesting and had an impact in the
Vincent Tsao and I have been playing around with a version of Twilight of the Sun King for the early medieval period in Britain. I started with a rewrite of my original 2001 version of Twilight of the Sun King and incorporated ideas from Vincent’s Battle of Hastings variant. The result is called “Twilight of the Britons: Fast play rules for the English invasion of Britain”. I got Adam and Chris to give an early draft a go. So early I’d only written the rules that day, so isn’t wasn’t so good.
Summary: Too much dark age shield wall stodge. Not enough heroics. But a glimmer of hope for the rules.
Lately I’ve been thinking about how to apply my Twilight of the Sun-King rules outside of the War of Spanish Succession. I’ve also recently developed a preference for big bases. It happens that this battle report by Tom Loback and Vincent Tsao, submitted on the Yahoo Forum, combines both. It applies a variant of Twilight of the Sun-King rules to a Medieval setting, the Battle of Hastings in 1066 AD, using units that are effectively big bases comprising four DBx elements in a group. I’ve put the battle report together with the photos. Both words and photos are Vincent’s.
Andrew Coleby, co-author of Twilight of the Sun King, has come up with a variant for the Thirty Years War that he calls the ‘Twilight of the Winter Queen’. All words are Andrew’s.
The Yahoo Group: TwilightSK discuss various tweaks to the standard rules. In particular Tom Loback and Vincent Tsao of the Corlears Hook Fencibles generate lots of suggestions. This is my list of optional rules and/or musings based on that discussion. It is largely the suggestions of Tom and Vincent but with some twists of my own. Feel free to pick and choose from this list to tweak the official rules.
Tom Loback and Vincent Tsao provided this battle report…
In 2001 I published a set of Fast-Play Rules for the Marlburian Period on this site. Andrew Coleby took these as a basis, refined them through play testing, and arranged for them to be published. They have since appeared as:
Annotated bibliography for Twilight of the Sun-King rules.