I’m interested in operational level wargames for World War II. But my definition of “operational level” has been pretty vague. Something about campaigns and major offensives. So I thought I’d explore operational level war in more detail … and it turns out I was right. It is all about campaigns and major offensives.
This is a skirmish level mini-campaign set in no-mans land on a fairly static front. It is applicable to any period (see the possible settings). Each player is a junior commander whose job is the patrol and control the area between the opposing forces. Over three game days and nights each player must plan and execute 6 missions from a predetermined list. The interest lies in the fact that each player is picking from a different list to that of his opponent. The key problem being addressed is “How does a commander react when faced with events not covered by his orders?”
I needed a table so I could understand the Israeli system of ranks.
This section contains general information about how the Israeli armed forces have been organised over time.