Some musing on hidden deployment in Crossfire. Standard The Fog of War is hard to represent on a wargaming table – the only attempt Crossfire makes in this area is to allow the defender to use Hidden Placement. A Crossfire table has masses of terrain features and depending on the scenario the defender has the option of hidden deployment within those features. Crossfire proposes a particular method for hidden deployment – Numbered Terrain Markers – but some people use Maps or Hidden Placement Cards, and the method I use most often is Hidden Unit Markers.
World War II
World War II (WWII, WW2, or Second World War) was fought between opposing military alliances – the Allies and the Axis – from 1939 to 1945. The war spanned large chunks of the globe and was both the the largest and deadliest conflict in history. Over 30 different countries fought during the war including all the great powers. More than 100 million people served in military units. Between 50-75 million people died – largely civilians.
I’ve material on the national contributions from Spain, New Zealand, and France. I also cover the battles of Moscow, Stalingrad, Kharkov, Kursk, and Tarnopol.
Moral and Training of WWII Paratroopers in Crossfire
Tim Marshall gives paratroopers “German” Command and Control and good officers. But the troop quality can be Veteran, Regular or even Green.
Alternative Morale and Training Rules for Crossfire
Alternative Morale and Training Rules for Crossfire first proposed by Rolf Grein in the Crossfire-WWII discussion forum.
Political Commissar Rule for Crossfire
The Political Commissar Special Rule for Crossfire. Standard Crossfire doesn’t cover this but it is described in Hit the Dirt (p. 8). The rule is optional but is applicable to Soviets in WWII – in particular between July 1941 and November 1942 – and communists in any number of civil wars and insurgencies, e.g. the Spanish Civil War and the Portuguese Colonial War.
Aircraft and Air Superiority in Crossfire
Some musing on Aircraft and Air Superiority in Crossfire. Standard Crossfire doesn’t cover this. I borrowed the main idea from the official Crossfire site tweaked and added some mechanisms from Rapid Fire.
Airborne Troops and Airlandings in Crossfire
Some musing on Airborne Troops and Airlandings in Crossfire. Standard Crossfire doesn’t cover this. The suggestions are based on rules from Rapid Fire with some tweaks from myself and Flames of War.
Variable Morale for Soviets in Crossfire
An idea from Rapid Fire. It gives soviet battalions a random quality attribute.
Explaining troop Characteristics in Crossfire
I’d been puzzling over how to characterise various historical units and so asked the Crossfire discussion forum for guidance. This page paraphrases the responses from Steve Holmes, Nikolas Lloyd and Jeff with some of my own thoughts mixed in. Officer / NCO quality These are defined in the TO&E, but you don’t have to stick … Read more