Summary: Although caught by a larger Parliamentarian force, Adam had spectacular victory at the “Real Battle of Turnham Green”. London fell to the Royalists. The campaign cards were critical to the battle with the interventions of John Hurry and Sergeant-Major-General Boy, the ‘Dog-witch’, deciding the outcome.
Summary: Although the Royalists invaded Wales, the Parliamentarians had a larger army on the day and attacked. The “Battle of Colby Moor” was a Royalist victory.
Summary: After losing a general in the preliminary bombardment, Parliament fought well but could not break the Royalists within the game limit. Royalist victory at the “Battle of Chalgrove Field”.
In Populous, Rich and Rebellious, the first year of the Campaign ends with a “Consolidation Round”. This is the English Civil War and the idea is, after a few battles, every region declares for either King or Parliament. In our campaign the two sides started the consolidation round even, with 3 regions each, but finished with Parliament significantly ahead.
Chris suggested I overlay the historical battles of the English Civil War on the campaign map for Populous, Rich and Rebellious, our English Civil War Campaign. So I did, although only for the the period covered by the campaign, i.e. the first civil war (1642-1646).
Summary: Much better game. The shield wall clash was realistic but took too long to resolve. Battles on the wings were interesting and had an impact in the
Vincent Tsao and I have been playing around with a version of Twilight of the Sun King for the early medieval period in Britain. I started with a rewrite of my original 2001 version of Twilight of the Sun King and incorporated ideas from Vincent’s Battle of Hastings variant. The result is called “Twilight of the Britons: Fast play rules for the English invasion of Britain”. I got Adam and Chris to give an early draft a go. So early I’d only written the rules that day, so isn’t wasn’t so good.
Summary: Too much dark age shield wall stodge. Not enough heroics. But a glimmer of hope for the rules.
I’ve shared some DBA Arthurian Campaigns based on Martin Smith’s “Arthurian campaign” article in Slingshot (Smith, 2021), itself based on Kaptain Kobold’s solo HoTT campaign (Dux Bellorum). Both Martin and the Kaptain give solo opportunities so I thought I’d share how to use my campaigns in solo mode. You can play a solo variant of the campaign, like Kaptain Kobold. Or you can play a multi-player campaign with the table top battles fought solo, like Martin Smith (2021). Both options are presented here.
In my pile of lead I have two, count them, two battalions for the 14th Army in the Burma Campaign. One Welsh. One Gurkha. So I figured I needed a painting guide. Luckily most of the troops in the 14th army wore the same kit. Same with the Chindits. Whether the early redyed Khaki Drill (KD) or custom Jungle Green (JG) the troops in 1943-45 wore “grey-green” which was, once in combat, far more grey than green. Recommendations are for Vallejo Model Color although I occasionally mention alternatives using Humbrol paints.
I’m indebted to the various wargamers that have gone done this journey of exploration before me, particularly Mark Davies (aka Jemima Fawr), Doms Decals, Mick in Switzerland, and Paul Scrivens-Smith (AKA scrivs).
So I have written yet another DBA Arthurian Campaign, but this time using the Skodbac concept. Like The Bear Exalted, this campaign is set in 518-537 AD, the most likely time period for a historical Arthur.
Being 518 AD, the Roman legions are long gone and the barbarians – Angles, Saxons, and Scots-Irish – are established on the soil of Britannia. The Picts remain troublesome neighbours, and the Gewissei are the enemy within. But the Romano-British kingdoms (Dumnonia, Powys, Hen Ogledd) and their Celtic people (Kymry), continue to fight back.
It is 518 AD. The Roman legions are long gone and the barbarians – Angles, Saxons, and Scots-Irish – are established on the soil of Britannia. The Picts remain troublesome neighbours, and the Gewissei are the enemy within. But the Celtic people (Kymry) of the Romano-British kingdoms continue to fight back.
I have written two DBA Arthurian Campaigns based on Martin Smith’s “Arthurian campaign” article in Slingshot (Smith, 2021), itself based on Kaptain Kobold’s solo HoTT campaign (Dux Bellorum). The first was The Legions Have Gone (420-439). This is the second campaign. It is called “The Bear Exalted” and is set in 518-537 AD, the most likely time period for a historical Arthur. The campaign name, “The Bear Exalted”, is based on the title Arthwyr, a possible, if dubious, old Welsh origin of the name Arthur.
It is 420 AD. The Roman legions left 10 years ago and the barbarians are pounding at the doors. The Angles, Saxons, and Scots-Irish all want a piece of Britannia. The Picts and un-Romanised Welsh are also troublesome neighbours. But the Romano-British kingdoms are fighting back with a combination of ex-Roman troops and men fighting in native styles.
I have written two DBA Arthurian Campaigns based on Martin Smith’s “Arthurian campaign” article in Slingshot (Smith, 2021), itself based on Kaptain Kobold’s solo HoTT campaign (Dux Bellorum). This campaign is “The Legions have Gone” and is set in 420-439 AD. The campaign assumes Arthur existed, was early 5th century, and led Roman troops.
I like the Arthurian setting. I like Campaigns. I like DBA and HoTT Campaigns because they are relatively simple and quick. I’ve played a few games of Arthurian HoTT. I’ve run Britannia 600 AD as a HoTT campaign for six players, although it can be used for DBA. I like the idea of gritty dark age DBA games. A recent article by Martin Smith on his “Arthurian Campaign” for DBA got me thinking about campaigns in this period again. The question is, what to do? How can I improve on previous efforts? What does an even better Arthurian campaign look like? And what army lists to use?
I’ve got both a Welsh and a Gurkha battalion planned for the Burma Campaign. So I thought I should get a clear idea of their order of battle for Crossfire. Information is scarce, particularly for the Gurkhas. George Forty, in his “The British Army Handbook, 1939-1945”, lumps all British and Commonwealth battalions, in all theatres, together under a single order of battle. This corresponds well with the Crossfire rules themselves, which have a single organisation for a “Great Britain: Leg Infantry Battalion (1939-’45)”. However, I have found the British and Commonwealth formations in Burma were similar to, but not identical to, units in other theatres.