Category: Crossfire AAR

After Action Reports (AAR) or Battle Reports for Crossfire


Assault at Walkers Creek – Mac’s Crossfire Missions in the Pacific

MMP2-06 M3 Stuart

Brett Simpson has played Mac’s Missions in the Pacific before, see Play Test of Mac Crossfire Missions in the Pacific. Recently he decided to give it another go.

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Marston Airfield – A Crossfire Battle Report in the Pacific

Airfield-04 Japanese Company Command

Brett Simpson sent through another Crossfire Battle Report in the Pacific, this time a Bridgehead scenario at an Australian defended Marston Airfield. Marston was the type of portable matting that was used to make these airfields. The game feature’s Brett’s brand new Japanese Special Amphibious Landing Company (SNLF) and, of course, his new airfield feature. All words are Brett’s.

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Eye of the Tiger – A Crossfire Battle Report by Chuck Noland

CN-Tiger-9 German armour sticks to roads - small

Chuck Noland play my Crossfire scenario for Eye of the Tiger. Chuck has played some of my scenarios before and I’m always grateful when folk send reports through. All words are Chucks.

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Brett’s 2nd Anniversary Game and Reflections on Crossfire in the Pacific

BS2A-05 Japanese HQ

Brett Simpson has reached the 2nd Anniversary of his venture into Crossfire in the Pacific. Brett sent through a battle report and his reflections on his two year journey. I continue to be impressed by the visual spectacle of Brett’s table top. All words are his.

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Pick up game in Burma – A Crossfire Battle Report

Burma Close Up 90 Japanese Standard Bearer

Jamie couldn’t make it to our regular meet up, so Adam brought along his fresh off the painting blocks figures for the Burma Campaign and I set up a pick up game that I thought would be interesting. Japanese Imperial Army and British 14th Army. Adam doesn’t yet have enough figures for Mac’s Missions in Burma, so this is a fairly small game in Crossfire terms.

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Kiwis in Italy – Two Crossfire Battle Reports from Bruce Stewart

BS 18 9 first attempt to flank church

Bruce Stewart has a collection of Kiwis for the Italian Campaign. He posted a couple of Crossfire after action reports on Facebook and gave me permission to repost them here. One of them is for my own 2 Companies a Side – A Generic Crossfire Scenario. The second is a scenario from the Italian 1944. Bruce games with 1/56 figures and 1/48 – 1/50 vehicles. Being from Facebook these are predominantly photographic reports.

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2-3 Companies a Side – A Crossfire Battle Report

Table 2 to 3 Companies

A while ago I created a couple of generic scenarios to play test new elements of Crossfire . One of them featured three companies attacking two and is called the amazingly creative name 2-3 Companies a Side – A Generic Crossfire Scenario. Andrew Fisher and friends played this scenario and Andrew sent through a battle report. Unlike the original this game features Germans and Poles in the 1939 Polish Campaign. Most words are Andrews.

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Stalingrad Day 1 – Finchley Wargaming Club – Crossfire Battle Report

Stalingrad-Day-1 463 T-34 lurk behind railway station

Chris Harrod, Jamie Wish, Adam Landa and I played Day 1 of the 2019 World Wide Stalingrad Campaign based on Steve Phenow’s Briefing. Crossfire of course.

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Village P – A Crossfire Battle Report 2

Crossfire at Position Four- The Village P Scenario

Andrew Fisher and a couple of friends played my Crossfire at Position Four: The Village P Scenario. In the absence of Russian figures they had to substitute Polish and moved the date back to 1939. And that meant replacing the StuGs with Panzer Is and IIs – totally appropriate for the Polish Campaign. Andrew kindly sent through an account of the battle. Judging from the battle report it seemed to be a good game. All words are Andrew’s.

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Chuck Noland’s Crossfire Table – And playing some Balagan Scenarios

CN Coxlombina 1

Sometimes I feel that I post my stuff into a silent void. So it is great when people respond and particularly to discover that people actually play my scenarios. I’m always keen to get feedback about my scenarios, whether good or bad, so I can tweak them. In this case Chuck Noland emailed and ended up sending me some great photos of his Crossfire games. I particularly like the black and white ones.

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Stoney Creek – A Crossfire Scenario and Battle Report in the Pacific

Stoney Creek 7 Mysterious SNLF

Brett Simpson sent through another combined scenario and battle report from the Pacific. For Crossfire of course. Australians versus Japanese at Stoney Creek. Except where noted all words are Brett’s.

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African Ambush 3 – A Crossfire and Fogo Cruzado Battle Report

PCWA785 Insurgent patrol

Chris Harrod and Adam Landa played my Ambushed Patrol – A Crossfire and Fogo Cruzado Scenario twice in one evening. I’ve already posted their first as Play Test 2. This was their second game of the evening. Of course it is for the Portuguese Colonial War.

Summary: Intense game with thrusts and counter thrusts. Although considerably outnumbered Adam’s Portuguese Commandos successfully ambushed the Insurgent patrol.

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African Ambush 2 – A Crossfire and Fogo Cruzado Battle Report

PCWA771 Portuguese Patrol

Chris Harrod and Adam Landa came over to experiment with my Ambushed Patrol – A Crossfire and Fogo Cruzado Scenario. So, for a few hours, we went back to the bush in the Portuguese Colonial War. It was an experiment and we learnt a bunch of things.

Summary: Short and brutal game. Adam’s Portuguese successfully fought their way out of the ambush.

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Play Test of Mac’s Crossfire Missions in the Pacific

CFM3BS 3 Japanese infantry behind Chi-Ha Tank

Brett Simpson play tested Mac’s Crossfire Missions v3 using his Pacific War kit. So this was a pick up game for Crossfire with Japanese facing Australians.

Summary: fun and exciting game. Brett’s Australians won, making a successful Withdrawal in the face of a Japanese Breakthrough attempt.

All words are Brett’s.

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Play Test of Mac’s Crossfire Missions v3

CFM3-685 Deployment - Soviets have SU-152

Chris Harrod and I played a game of Mac’s Crossfire Missions v3. So a pick up game for Crossfire with the option of reinforcements.

Summary: Good tense game. I conducted a fighting withdrawal in the face of massive Soviet firepower and took the game. Reinforcements gave more options (good) and did not unbalance the game (also good). I wax lyrical about the game in the conclusions and observations section at the end.

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