Brett Simpson got me inspired to write Tilly’s Very Bad Day and he has kindly been play testing them as the rules evolved. Brett’s interest is the English Civil War so, nominally at least, these play tests are for that war not the Thirty Years War. He has shared three play tests with me over the last couple of weeks.
Tilly’s Very Bad Day
Fast play rules for the 30 Years War. Can also be used for 80 Years War and English Civil War.
Download Tilly’s Very Bad Day – Fast Play Rules for the 30 Years War
I’ve been on the hunt for a set of wargaming rules for the Thirty Years War for a couple of decades. The hunt has taken so long that I’ve ended up writing my own. I’ve called the rules “Tilly’s Very Bad Day” in memory of the Battle of Rain (15 April 1632) where Field Marshal Johann Tserclaes, Count of Tilly, got hit by a Swedish cannonball. He, of course, subsequently died. I’d like to thank Brett Simpson for the inspiration to undertake the project and for play testing from the first draft.
Basing Pike and Shot Figures for the 30 Years War
Roland Davis has been painting for me again – some Swedes for the Thirty Years War. So I’ve been mulling over how to base them. Part of the answer is obvious – on big bases. The potential dilemma is what figures to put on each base given these are mixed pike and shot units. Here’s a few options I considered and a bit of a journey to get there.
Holy Roman Empire (HRE) Board Game
Mark McLaughlin designed a game of the Thirty Years War called “Holy Roman Empire” or HRE for short. I’ve never played it but I do have a copy. It looks a good basis for a miniatures campaign so I’ve summarised some of the features which I think make it interesting. I found the material on Board Game Geek: Holy Roman Empire useful when looking at the game.
Mapless Holy Roman Empire Campaign
The Holy Roman Empire (HRE) board game by Mark McLaughlin has elements, including a great map, which make it a good basis for a miniatures campaign. A Mapless Campaign is simple to run and encourages on-going participation by the players. This is my stab at combining the two.