Multiplayer Pocket – A Three Table Crossfire Scenario

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I was asked to run a one-day Crossfire game for 6-8 members of the Guildford Wargames Club. This is what I came up with. It was designed to use all the WW2 / Eastern Front infantry I had at the time – one battalion a side – plus supporting equipment, however, with play testing I decided to increase the forces of each player to at least 1 company. This meant the total forces on each side ended up being 4 Infantry Companies + 1 Infantry Platoon + 2 AFV + 2 or 3 ATG.

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Political Commissar Rule for Crossfire

The Political Commissar Special Rule for Crossfire. Standard Crossfire doesn’t cover this but it is described in Hit the Dirt (p. 8). The rule is optional but is applicable to Soviets in WWII – in particular between July 1941 and November 1942 – and communists in any number of civil wars and insurgencies, e.g. the Spanish Civil War and the Portuguese Colonial War.

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Cavalry and Mounted Infantry in Crossfire

Some musing on Cavalry and Mounted Infantry in Crossfire. Standard Crossfire doesn’t cover this. My musings are primarily based on ideas by Daniele Varelli on the Crossfire Discussion Forum. Cavalry is divided into Charging Cavalry – who fight mounted – and/or Mounted Infantry – who dismount to fight. Usually a player must choose at deployment whether his Cavalry is “dismounted” or “mounted”; normally they cannot mount/dismount during the game.

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