Andrew Fisher and a couple of friends played my Crossfire at Position Four: The Village P Scenario. In the absence of Russian figures they had to substitute Polish and moved the date back to 1939. And that meant replacing the StuGs with Panzer Is and IIs – totally appropriate for the Polish Campaign. Andrew kindly sent through an account of the battle. Judging from the battle report it seemed to be a good game. All words are Andrew’s.
Crossfire AAR
After Action Reports (AAR) or Battle Reports for Crossfire
Chuck Noland’s Crossfire Table – And playing some Balagan Scenarios
Sometimes I feel that I post my stuff into a silent void. So it is great when people respond and particularly to discover that people actually play my scenarios. I’m always keen to get feedback about my scenarios, whether good or bad, so I can tweak them. In this case Chuck Noland emailed and ended up sending me some great photos of his Crossfire games. I particularly like the black and white ones.
Stoney Creek – A Crossfire Scenario and Battle Report in the Pacific
Brett Simpson sent through another combined scenario and battle report from the Pacific. For Crossfire of course. Australians versus Japanese at Stoney Creek. Except where noted all words are Brett’s.
African Ambush 3 – A Crossfire and Fogo Cruzado Battle Report
Chris Harrod and Adam Landa played my African Ambush – A Crossfire and Fogo Cruzado Scenario twice in one evening. I’ve already posted their first as Play Test 2. This was their second game of the evening. Of course it is for the Portuguese Colonial War.
Summary: Intense game with thrusts and counter thrusts. Although considerably outnumbered Adam’s Portuguese Commandos successfully ambushed the Insurgent patrol.
African Ambush 2 – A Crossfire and Fogo Cruzado Battle Report
Chris Harrod and Adam Landa came over to experiment with my Ambushed Patrol – A Crossfire and Fogo Cruzado Scenario. So, for a few hours, we went back to the bush in the Portuguese Colonial War. It was an experiment and we learnt a bunch of things.
Summary: Short and brutal game. Adam’s Portuguese successfully fought their way out of the ambush.
Play Test of Mac’s Crossfire Missions in the Pacific
Brett Simpson play tested Mac’s Crossfire Missions v3 using his Pacific War kit. So this was a pick up game for Crossfire with Japanese facing Australians.
Summary: fun and exciting game. Brett’s Australians won, making a successful Withdrawal in the face of a Japanese Breakthrough attempt.
All words are Brett’s.
Play Test of Mac’s Crossfire Missions v3
Chris Harrod and I played a game of Mac’s Crossfire Missions v3. So a pick up game for Crossfire with the option of reinforcements.
Summary: Good tense game. I conducted a fighting withdrawal in the face of massive Soviet firepower and took the game. Reinforcements gave more options (good) and did not unbalance the game (also good). I wax lyrical about the game in the conclusions and observations section at the end.
KB4F The Embankment – A Crossfire Battle Report
Jamie Wish and Chris Harrod played “The Embankment” (KB4F), the third game of Krasny Bor, featuring the Blue Division in an epic Crossfire campaign. The Spaniards were defending the area of the Leningrad-Moscow Railway line – the Embankment – against overwhelming odds.
Summary: Jamie’s Soviet both infantry and armour – broke through the thin Spanish line. This will make the fourth battle tougher for Chris.
SU-152s Up Close and Personal – A Crossfire Battle Report 4
Chris Harrod and I played my SU-152s Up Close and Personal scenario.
Summary: Good game. Forced us both to make explicit tactical choices. I got a Soviet victory before the German reinforcements arrived.
The Monster – A Crossfire Battle Report
Chris Harrod and I play tested my The Monster – A Crossfire Scenario. Twice. The first play test was over pretty quick and the Monster of the title chewed up the Germans as they appeared. A few tweaks to the scenario and we tried again … the second time we got a much better game out of it.
Dig in and Wait! A Crossfire Battle Report in the Pacific
Brett Simpson play tested his Dig In and Wait Scenario pitting the Imperial Japanese Army (IJA) against the Australian Imperial Force (AIF). In solo mode.
Ponyri Station – A Hit the Dirt Blast from the Past
I was filing old papers tonight when I found a few photos of a very early game of Crossfire. Real photos, you know, the ones on photographic paper, from a shop. It took a while but I figure the game was Ponyri Station. I thought I’d share because, aside from the fact these are the only photos I have of a game of my favourite scenario from Hit the Dirt, they also show how I started out in Crossfire – using anything I had.
Small Threat to the Flank – A Crossfire Battle Report
Chris Harrod and I played my Small Threat to the Flank Scenario. A good game although the map needs a bit of work.
Where is the Fuel – A Crossfire Scenario and Battle Report
Brett Simpson developed an idea of a friend of mine into a Crossfire scenario called “Where is the Fuel?”. Brett sent through the scenario and associated battle report for the play test.
KB1R Paper Factory – A Crossfire Battle Report from Krasny Bor
Jamie Wish and Chris Harrod played “Paper Factory” (KB1R), the second game of Krasny Bor, featuring the Blue Division in an epic Crossfire campaign. The Spaniards were defending the Paper Factory, in a loop of the Ishora River, against overwhelming odds. Jamie’s Soviets captured all three objectives and won.