I wrote this about five years ago because a couple of my projects, i.e. Albuera in the Peninsular and Sipe Sipe in South America, had stalled because I didn’t like any of the available horse and musket rules. Inspired by Roland’s WW1 experiment I wondered if I could make a horse and musket variant for Crossfire. These rules have now remained raw and unplayed for some time. I stopped work on them because I decided I had bent the rules so far that it is no longer Crossfire. But rather than having it lurk on my hard drive any longer, and because Jamie asked about it, I thought I’d share. What do you think?
I’m lucky to have some regular opponents (Chris, Jamie, Adam) but some folk are not so privileged. Inspired by a conversation with Brett Simpson I thought I’d write some rules for playing solo Crossfire. I want a game, played solo, that feels a bit like Mac’s Crossfire Missions. As it happens Nikolas Lloyd already has a Scenario for Solo Play and there is tons of good stuff in there. Lloyd wrote a specific scenario but my goal is slightly different, wider. That means I can’t use Lloyd’s scenario directly but I can pull out some lessons from his offering.
Tim swears and says “Where is my PC?” He had just tried to do a crossfire at an enemy stand and needed the PC to have line of sight of both the squads in the platoon and the target. His opponent had pointed out that the piece Tim thought was a PC was actually an FO. Tim had got the playing pieces confused. In fact, he’d probably done that about 20 minutes earlier, as his PC was back where the platoon had been at that point. An easy mistake to make as both a PC and an FO is a single figure on a stand that is 16mm x 32mm (5/8″ x 1 1/4″).
A couple of guys on the Crossfire Yahoo forum mentioned they have house rules for blocking LOS across two terrain features, when normally this would be unrestricted. Increasingly I think this is a good idea.
A discussion on the Crossfire Yahoo Forum got me thinking about the protective cover offered by wall features in Crossfire. I think I had it wrong. The difference of interpretation relates to whether or not a wall provides protective cover in direct fire between two squads, neither of which is touching the wall.
I am toying with a house rule that a stand can, in a single initiative, either conduct Retreat Moves or initiate offensive actions (Direct Fire, Close Combat) but not both. All part of fighting the 1000 Foot General.
Last week I posted Eye of the Tiger – A Crossfire Scenario. My mate Chris had suggested I convert this scenario from ASL to Crossfire and, although I had written up some notes on Converting Advanced Squad Leader to Crossfire, I’d never actually done it. So off I went. I found it wasn’t a straightforward conversion and I suspect any move from ASL to Crossfire will have similar challenges. To help those going down the same route I thought I’d share of the thinking that went into the process for this scenario – scenario design notes if you will.