No-Mans Land Mini-Campaign

This is a skirmish level mini-campaign set in no-mans land on a fairly static front. It is applicable to any period (see the possible settings). Each player is a junior commander whose job is the patrol and control the area between the opposing forces. Over three game days and nights each player must plan and execute 6 missions from a predetermined list. The interest lies in the fact that each player is picking from a different list to that of his opponent. The key problem being addressed is “How does a commander react when faced with events not covered by his orders?”

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Reconquista Timeline: Fanatic Berbers 1086 – 1250

“Better to pasture camels than be a swine-herd” (Al-Mutamid of Seville)

With the Christians putting increasing pressure on the Muslims of the south, the Taifa kings were forced to call upon their Moroccan brethren for assistance. This wasn’t an easy decision but in the end each decided it was better than subjugation by the Christians.

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Reconquista Timeline: Taifa Kingdoms 1008 – 1086

When Al-Muzaffar – Al-Mansur’s son – died in 1008 the power in Al-Andalus was divided between three factions or parties (Taifas): the old nobility of either Arab or Berber origin, recent Berber mercenaries, and the “Slavs” (slaves, often European, with Military of Civil roles). The factions started taking over long before the last of the Umayyad Caliphs, Hisham III, disappeared in 1031. The period closes when the Taifa kings call upon the Moroccan Al-Murabitun to protect them from the encroaching Christians.

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