As an end of year special I’ll take a detour into the land of RPGs. Specifically story structure.
I first bumped into the 3 Act Story structure in the context of RPG Scenario Design. The 3 act structure I ended up with is pretty simple: hook, journey, confrontation. In truth I always found role playing discussion of this structure confusing. I couldn’t imagine having only three scenes in a RPG scenario. Well, the answer is obvious, of course. Acts are not scenes. Acts contain scenes. Clearly I have dive deeper into the 3 Act structure to understand how to apply it to scenario design.