This Tilly’s Very Bad Day scenario is based on Scenario 40: Dominant Hill from “Scenarios for Wargamers” by Charles Grant. It is a small game on a small table with small armies (in numbers of units).
Thirty Years War
In 1617 the fiercely Catholic, Ferdinand of Styria, was elected by the Bohemian Estates to become the Crown Prince of Bohemia and the heir to the throne. In May 1618 a group of Bohemian Protestants in Prague seized Ferdinand’s representatives and threw them out of the palace window. This event started the Bohemian Revolt and the Thirty Years’ War. The conflict soon spread across the Holy Roman Empire, and then the whole of Europe, involving Spain, France, Denmark, Sweden, and a number of other countries. The war ended in 1648 with the treaties of Osnabrück and Münster, part of the wider Peace of Westphalia.
S12 Fighting Across the River – A Tilly’s Very Bad Day Scenario
This Tilly’s Very Bad Day scenario is based on Scenario 12: Fighting Across the River from “Scenarios for all Ages” by Charles Grant and Stuart Asquith. It is a small game on a small table with small armies (in numbers of units).
S10 The Important Bridge – A Tilly’s Very Bad Day Scenario
This Tilly’s Very Bad Day scenario is based on Scenario 10: The Important Bridge from “Scenarios for all Ages” by Charles Grant and Stuart Asquith. It is a small game on a small table with small armies (in numbers of units).
S01 Attack on a Prepared Position – A Tilly’s Very Bad Day Scenario
This Tilly’s Very Bad Day scenario is based on Scenario 1: Attack on a Prepared Position from “Scenarios for all Ages” by Charles Grant and Stuart Asquith. It is a small game on a small table with small armies (in numbers of units). I described how I wrote the scenario in my post, Till’s Very Bad Scenarios for All Ages.
Tilly’s Very Bad Day Scenarios for All Ages
I’m looking for more small scenarios for Tilly’s Very Bad Day so I wondered how the “Scenarios for all Ages” of Charles Grant and Stuart Asquith would transfer. Although “for all Ages” the design of the scenarios is obviously for Horse and Musket so I think that transferring to Pike & Shot should be easy. To test this theory out I look at one scenario: Scenario 1: Attack on a Prepared Position. As it happens the scenario only needs very small levels of tweaking to get it to work for Tilly’s Very Bad Day. What follows is a bit of a blow by blow account of how I converted the scenario.
Small Herbsthausen – A Tillys Very Bad Day Battle Report
In our first game since Covid-19 lockdown, Jamie and I played my Small Herbsthausen – A Tilly’s Very Bad Day Scenario. In Tilly’s Very Bad Day terms this is a small game on a small table with small armies (in numbers of units). The Bavarians (Jamie) heavily outnumber the French (Steven) so I was going to find this a struggle.
Summary: A quick game resulting in an rather spectacular draw. That is pretty much the best result the French could expect from the scenario.
Army of the Polish-Lithuanian Commonwealth in the 17th Century
When I first visited London, in 1989, I attended a wargaming club in North London. I forget where. The club night featured a renaissance game with Polish Hussars dominating the table. I was captivated. Now, years later, I’m revisiting the army of the Polish-Lithuanian Commonwealth (Rzeczpospolita). Poland was the biggest country in 17th Century Europe, nearly twice as big as the next biggest, France. Its army was powerful and combined elements of the east and west. The most distinctive component were the famous winged Hussars, but they also had good light cavalry, and western style pike and shot. And it was fighting the Poles where Gustavus Adolphus cut his teeth as a military commander. This post is about the army of the Polish-Lithuanian Commonwealth.
Small Herbsthausen – A Tilly’s Very Bad Day Scenario
This scenario represents the Battle of Herbsthausen (5 May 1645; also called Battle of Mergentheim) using Tilly’s Very Bad Day. For the third time in a row Mercy’s Bavarian army smashed the French (this time under Turenne). Given the number of troops involved in the real battle, this is a small game on a small table with small armies (in numbers of units).
English Civil War Campaign Rules for Tilly’s Very Bad Day
Chris is really keen that we do a Campaign. Every time we play Tilly’s Very Bad Day he mentions this. So here it is. At least here are the rules. Unexpectedly I’ve chosen the English Civil War as the setting for the campaign, but only because I’m following the lead of Peter of Grid based wargaming – but not always. Peter’s ECW campaign system uses a simple area based campaign map to drive tactical battles and weaves in a bit of flavour along the way. Exactly what I’m looking for, but I feel obliged to change some things, of course. I’ve called my version “Populous, Rich, and Rebellious”.
Small Lutter – A Tillys Very Bad Day Scenario – Roger Calderbank
Roger Calderbank and I collaborated on a small scenario for the Battle of Lutter (27 Aug 1626) using Tilly’s Very Bad Day. Lutter was, historically, actually a very good day for Tilly as his Catholic League forces defeated the mostly Protestant / mostly Lutheran army of the Lower Saxon Circle, led by Christian IV of Denmark in his role as Circle Colonel.
Quick Reference Sheet for Tilly’s Very Bad Day
If you have already Downloaded Tilly’s Very Bad Day (PDF) you might want the Quick Reference Sheet (QRS) as well. This is for version 2.
How to get a paper copy of Tilly’s Very Bad Day
Tilly’s Very Bad Day is available free for Download (PDF). Some some people will want a paper copy. Here are three options: print and staple; print and bind; lulu print on demand.
Small Fleurus – A Tilly’s Very Bad Day Battle Report 1
Chris and Adam played my Small Fleurus Scenario. This was, of course Tilly’s Very Bad Day, and was played before I published Version 2.
Summary: Spanish won. Scenario was too challenging for inferior Protestant Paladins. But potential for a good game with tweaks.
Version 2 of Tilly’s Very Bad Day
We’ve been playing Tilly’s Very Bad Day for a few months now and I think it is time for some substantive changes – a version 2. This post describes the changes.
Musing on Sequence of Play in Tilly’s Very Bad Day
For Version 2 of Tilly’s Very Bad day I’m thinking of making some changes to the sequence of play. Most of these are to make implicit steps explicit. There is one more radical proposal (changing initiative). But much of the sequence of play remains unchanged, even though some steps have changed names. I thought I’d share a few thoughts on why it is the way it is and why I’m changing some things.