Peter of Grid based wargaming has sparked some interest in using the children’s board game Snakes and Ladders as the basis for a wargaming Campaign. The snakes become tribulations and the ladders are campaign successes. So I have made up a board for a Tilly’s Very Bad Day Snakes and Ladders campaign based on Peter’s board for the 18th Century.
There is no skill in playing this campaign system as, like the children’s board game, random dice rolls lead to success. If you are lucky, you will win. For me this makes a Snakes and Ladders Campaign most suited to solo play where the goal is to provide narrative for the game. I’m not really a solo player myself, but I know some Tilly’s Very Bad Day players do play solo and I hope this will appeal to them.
Jamie and I thought we’d have another go at S140 Dominant Hill – A Tilly’s Very Bad Day Scenario. Our first play test was a blast and we both had ideas for how to play it differently. Once again Jamie was Saxons as the Red Army and I was Imperialists as the Blue Army. Tilly’s Very Bad Day of course.
Summary: Another great game. Five game turns. 1.5 hours game time. Tense and gritty, with a decisive result. We will play it again.
Roger Calderbank play tested my S140 Dominant Hill – A Tilly’s Very Bad Day Scenario and gave it a thumbs up, so I thought I’d have a go. Jamie came over and took Saxons as the Red Army and I took Imperialists as the Blue Army. Tilly’s Very Bad Day of course.
Summary: A great game. Six game turns. 1.5 hours game time. Seemed balanced but ended in a decisive result. We will play it again.
I was just reading Michael Fredholm von Essen’s latest book on the Swedish army of the Thirty Years War (Von Essen, 2000), and it seems the Swedes sometimes had unmounted cavalrymen. Not dismounted, unmounted, i.e. they were horsemen without horses. Naturally I started pondering how to simulate these men in Tilly’s Very Bad Day.
This Tilly’s Very Bad Day scenario is based on Scenario 1: Attack on a Prepared Position from “Scenarios for all Ages” by Charles Grant and Stuart Asquith. It is a small game on a small table with small armies (in numbers of units). I described how I wrote the scenario in my post, Till’s Very Bad Scenarios for All Ages.
I’m looking for more small scenarios for Tilly’s Very Bad Day so I wondered how the “Scenarios for all Ages” of Charles Grant and Stuart Asquith would transfer. Although “for all Ages” the design of the scenarios is obviously for Horse and Musket so I think that transferring to Pike & Shot should be easy. To test this theory out I look at one scenario: Scenario 1: Attack on a Prepared Position. As it happens the scenario only needs very small levels of tweaking to get it to work for Tilly’s Very Bad Day. What follows is a bit of a blow by blow account of how I converted the scenario.
I have been Musing on Polish Winged Hussars in Tilly’s Very Bad Day and I needed a scenario to play test on. So here is the Battle of Kircholm (27 Sep 1605), in the Polish–Swedish War (1600–1611), using Tilly’s Very Bad Day. The Swedes had over 10,000 men and the Polish-Lithuanian Commonwealth about 4,000, but it was a massive Polish-Lithuanian victory with the Swedes losing up to 9,000 killed to only 100 Polish-Lithuanians. This is one of many victories by the Polish Winged Hussars – and I introduce terribly draft rules to cover them. These defeats were pivotal in persuading Gustavus Adolphus that he had to reform the Swedish army. Given the number of troops involved in the real battle, this is a small game on a small table with small armies (in numbers of units).
In our first game since Covid-19 lockdown, Jamie and I played my Small Herbsthausen – A Tilly’s Very Bad Day Scenario. In Tilly’s Very Bad Day terms this is a small game on a small table with small armies (in numbers of units). The Bavarians (Jamie) heavily outnumber the French (Steven) so I was going to find this a struggle.
Summary: A quick game resulting in an rather spectacular draw. That is pretty much the best result the French could expect from the scenario.
When I first visited London, in 1989, I attended a wargaming club in North London. I forget where. The club night featured a renaissance game with Polish Hussars dominating the table. I was captivated. Now, years later, I’m revisiting the army of the Polish-Lithuanian Commonwealth (Rzeczpospolita). Poland was the biggest country in 17th Century Europe, nearly twice as big as the next biggest, France. Its army was powerful and combined elements of the east and west. The most distinctive component were the famous winged Hussars, but they also had good light cavalry, and western style pike and shot. And it was fighting the Poles where Gustavus Adolphus cut his teeth as a military commander. This post is about the army of the Polish-Lithuanian Commonwealth.