For a long time I’ve been looking for a set of wargaming rules for the Arthurian age i.e. the Dark Age in Britain. Having tried lots of commercial rules, Vincent Tsao and I have written our own. Called Twilight of the Britons – Fast play rules for the English Invasion of Britain it is a variant of Twilight of the Sun-King (2001 version) . It covers the warfare in Britain from Roman departure (410 AD) until the English installed a Briton of Strathclyde as King of Scotland (1054 AD). The six page booklet contains only two pages of rules and four pages of army lists.
Twilight of the Britons
Hits Remaining or Hits Taken – Game Design Musing
In our recent game of Twilight of the Britons, we used markers for the hits taken. But after the game Chris suggested moving to hits remaining. This post explains that element of Game Design and when I’m tempted to use these two contrasting mechanisms.
Twilight of the Britons – A Battle Report 2
Chris and Adam played tested Twilight of the Britons – a version of Twilight of the Sun King for the early medieval period in Britain.
Summary: Much better game. The shield wall clash was realistic but took too long to resolve. Battles on the wings were interesting and had an impact in the
Twilight of the Britons – A Battle Report 1
Vincent Tsao and I have been playing around with a version of Twilight of the Sun King for the early medieval period in Britain. I started with a rewrite of my original 2001 version of Twilight of the Sun King and incorporated ideas from Vincent’s Battle of Hastings variant. The result is called “Twilight of the Britons: Fast play rules for the English invasion of Britain”. I got Adam and Chris to give an early draft a go. So early I’d only written the rules that day, so isn’t wasn’t so good.
Summary: Too much dark age shield wall stodge. Not enough heroics. But a glimmer of hope for the rules.