As I start looking at writing more historical scenarios for Shako I thought I’d compile some guidelines for Scenario design. Mostly these are based on the Shako rules or suggestions in Fields of Glory.
My father, Gary Thomas, has always loved Naval warfare and hand crafted ships for both the Armada and Nelson periods. Although he has long since given up table top gaming and moved to computer games, in fond memory of those 1:1200 scale ships I thought I’d type up his rules. I have slightly edited the text, but the rule mechanisms remain unchanged.
Shako offers a default orders of battle for the Peninsular and Fields of Glory (FOG) – the Shako scenario book as opposed to the rules – has some Peninsular scenarios, including Albuera. I thought it would be interesting to compare these to each other and to the Historical Order of Battle.
I wanted to build some Peninsular War Armies for Shako based on a historical Order of Battle. The Battle of Albuera (16 May 1811) seems a reasonable starting point or perhaps finale since it requires three armies: Spanish, Anglo-Portuguese, and French. The two overall commanders (Beresford and Soult) were competent and several significant others were also present including Joaquín Blake y Joyes who commanded the Spanish, José de San Martin who was one of the famous Liberators in the South American Wars of Liberation , and José de Zayas who was arguably the best of the Spanish divisional commanders during the entire war. The French and Anglo-Portuguese are roughly the same numbers (ignoring the Spanish). The orders of battle are close to those in pick up lists for Shako.