I’ve drawn a new table top map for the Battle of Moscow. This time I’ve gone for a square grid with one square per 60 km. This is all part of the agonisingly slow development of my Deep Battle rule set. These rules will be Operational in nature hence the grand scale of the map.
I’ve been doing some more musing on Operational level wargaming for my draft Deep Battle rule set. My Experiment on a 4 Inch Hex Grid forced me to get Tiny Hills to Fit the 4 Inch Hexes. Now I’m doing the same thing with buildings. In fact I’m using Monopoly buildings which are more like … Read more