Japanese Roadblock – A Crossfire Experiment

roadblock-102 Table - Banner

With my Japanese all ready to go and my head full of roadblocks in Burma, I thought I’d knock together a Crossfire game. Chris took defending Japanese. Adam was the British trying to break through. I call this an experiment because very little thought went into it and we were just playing around with the concept of a Japanese ambush.

Read more

Roadblock Battles on the Retreat from Burma

1942 - Burma - Burning vehicles on the side of the road - Banner

I’ve already posted about Japanese Roadblocks in Burma. Japanese strategy involved infiltrating whole regiments behind enemy lines then installing road-blocks to cut off the retreating Allies. So I went looking for examples of road-blocks during the period 14 December 1941 – 24 May 1942. To make my life easier, I’ve just copied out the extracts.

Read more

Japanese Roadblocks in Burma

Handbook Figure 100. Japanese road block - Banner

Japanese roadblocks were a thing. During their initial invasion of Burma, Japanese strategy often involved infiltrating whole regiments behind enemy lines then installing roadblocks to cut off the retreating Allies. So I went looking for some source material. I found a couple of interesting war time articles by the Americans on Japanese roadblocks and some more about roadblocks in Burma. I’ll discuss why the Japanese were keen on roadblocks, the nature of the roadblocks themselves, the terrain selected for a roadblock, and typical defenders.

Read more

Musing on Japanese house rules in Crossfire

Japanese-02 1st Company Banzai - Banner

My Japanese leg infantry battalion for Crossfire is now painted and based. All very exciting! The more I read about the Japanese, the more I realise they had a completely different mind set to western armies. I wonder how much of that difference should flow through into Crossfire. So I’ve looked at other rule sets to see how they have handled the Japanese in WW2 and, from that, possible implications for Crossfire.

Read more

Augusto Perez Miranda – A Spaniard fighting for the Allies in WW2

Augusto Perez Miranda 017 - Banner

John Vistuer sent through some photos of his grandfather, Augusto Perez Miranda, a Spaniard who fought for the allies during World War II. He started his military career in the Spanish Guardia Civil in North Africa. Then he fought for the Republicans in the Spanish Civil War. Being on the losing side, he found himself in the French Foreign Legion at the start of the World War II, but ended up in the No. 1 (Spanish) Company of the Pioneer Corps of the British Army. All words are John’s.

Read more

Almost Fosse Bridge – A Crossfire Scenario

fosse-103 Sherman III on overwatch - Banner

Back when I published Almost Fosse Bridge – A Crossfire Battle Report, I promised to publish the scenario. Well, this is it. Jamie was coming over to play Crossfire and I quickly knocked up this scenario. It is extremely loosely based on the Coldstream Guards defence of the Fosse Bridge on 13 September 1943. One of the many small actions following the Salerno landings in the Italian Campaign. Emphasis on the “extremely loosely”. I knew the battalions/regiments present and I also knew the location of the bridge, which gave me a google map of the modern site. Not much to go on, but it gave a good game. Good enough to share the scenario. One day I’ll write a better Fosse Bridge scenario, but for you moment you get “Almost Fosse Bridge”.

Read more

WW2 Japanese Flags – Free Rising Sun Wargaming Flags for 15mm Scale

WW2 Japanese Flags - Wargaming - 15mm Scale - Banner

I’m in the process of basing my WW2 Japanese battalion for Crossfire. While I’m doing that I thought I’d sought out the flags. So I needed some Rising Sun flags in 15mm scale. A quick google revealed nothing so I made my own. I’m sharing them here so other folk can benefit.

Read more

Operational Terrain 9 – Stands of smaller scale trees

Tree-247 All 67 copses - Banner

I’ve been looking at trees. What trees to use for Operational level wargaming in my draft Deep Battle rule set. Since my Experiment on a 4 Inch Hex Grid I’ve gone for increasingly smaller terrain including Tiny Hills and Monopoly Buildings. And now I find my normal size 15mm trees are too big for the look I’m striving for, so I’ve gone for copses of small trees – trees that would normally be used for 5mm (1/300th) or 6mm (1/285th) scale wargames.

Read more

Operational Terrain 8 – Monopoly Buildings to Fit 4 Inch Hexes

monopoly-107 Painted school building - Banner

I’ve been doing some more musing on Operational level wargaming for my draft Deep Battle rule set. My Experiment on a 4 Inch Hex Grid forced me to get Tiny Hills to Fit the 4 Inch Hexes. Now I’m doing the same thing with buildings. In fact I’m using Monopoly buildings which are more like … Read more

Almost Fosse Bridge – A Crossfire Battle Report

fosse-103 Sherman III on overwatch - Banner

Jamie was coming over and I quickly knocked up this Crossfire scenario to continue my experiments with the revised Anti-tank rules. This time I wanted tanks on both sides and we ended up with three Panzers attacking and two Shermans in defence.

The scenario is extremely loosely based on the Coldstream Guards and Scots Greys defence of the Fosse Bridge on 13 September 1943. One of the many small actions following the Salerno landings in the Italian Campaign. Emphasis on the “extremely loosely”. At the time I only knew the battalions/regiments present and the location of the bridge which gave me a modern google map of the modern site. Not much to go on historically, but it gave a good game. I’ll write up the scenario later although a real Fosse Bridge Scenario will be quite different.

Read more

Bogging and Anti-tank Mines – Revising Crossfire Anti-tank Rules 7

Musing - Revising the Crossfire Anti-tank Rules - Corssfire - Banner

Both the Crossfire minefield rule and the Hit The Dirt bogging rule are special mechanisms using 1d6 and special outcomes. I think it is possible to align these with the normal infantry to hit dice, and without unduly affecting play. Since I’m revising the anti-tank rules to use the normal infantry to hit dice, this is a good time to tweak the bogging and anti-tank mine rules.

Read more