The Spanish surprised their French and Swiss opponents in the Italian Wars by putting arquebusiers behind a ditch and bank. So I thought I should make one. Or, more accurately, make some modular sections of ditch and bank so I can make any shape of fortifications. The modular features are using my Big Bases for use with Big Base DBA and DBA-RRR.
Chris Harrod and I had another game of Arthurian HOTT. This featured Chris’s Chris’s Picts on sabots to provide Big Bases. I fielded my Welsh (Cymry) with Arthurian and Reconquista Christian Elements for Big Base HOTT. I went for my traditional historical Welsh option where the religion is implicit. Chris put a Goddess on table (the Morrigan).
Summary: The Morrigan was scary and my Welsh had to dance around a bit, but it turned out god was on our side and Arthur’s host took the day.
Summary: Grindy dark age affair with lots of flavour. Bad going made the battle bitsy. Arthur took the day.
I recently rebased my Reconquista armies on Big Bases. That includes the elements I use for Big Base HOTT. In this post I feature the Christians which can also serve in Arthurian HOTT. You might have seen some of these guys on small bases in my Strathclyde Welsh (Northern Cymry) for Britannia 600 AD. Of course they complement my “El Cid” Feudal Spanish Army for Big Base DBA and my Dark Age Horde.
Chris, Jamie and I played the pick up version of my Sagrajas 1086 – A Big Battle Big Base DBA (BBBBDBA) Scenario. This was an excuse to use my new El Cid Army for Big Base DBA. Each side had 24 elements on a 6′ x 4′ table.
Chris and Jamie are coming over and I wanted to use my new “El Cid” Feudal Spanish for Big Base DBA. So, of course, I’ve gone crazy and devised a A Big Battle Big Base DBA (BBBBDBA) Scenario for the Battle of Sagrajas 1086. I’ve only gone for 24 elements per side (not 36). We only used the historical context to give a bit of flavour for the pick up game, but I have included suggestions for a more historical simulation at the end.
I recently transferred my Dark Age figures for Hordes of the Things (HOTT) to Big Bases. Magicians, beasts, clerics, hordes, that kind of thing, making Big Base HOTT. This included my Strathclyde Welsh (Northern Cymry) for Britannia 600 AD.
I thought I’d show off my 1815 Argentines. I my thoughts on Using Big Base Liberators Figures of 1817-18 for 1815 I highlighted a few gaps that I needed to fill before I could refight Sipe Sipe. I could use some figures from my 1817-18 Argentineans but I had to get a few more.
If you are interested in the other side, I’ve already posted on my 1815 Royalists.
Big Base DBA (also known as Big Base De Bellis Antiquitatis or BBDBA) allows fast games with a small number of playing pieces and lots of figures. Big Base DBA requires few modifications from the standard DBA rules.
Inspired by Philip Sabin’s Analysis of Ancient Warfare in Lost Battles I’ve drifted further away from normal DBA than you need to, but I’ll explain why as I go along. Mostly it affects basing.
It has been a year since my Confessions of a Megalomaniac Wargamer and Amateur Historian so definitely time for the 2016 update. I figured that, by sharing what I’m working on (far too much) and where I was up to with it (not far enough), I’d feel bad enough about my lack of progress to limit my work in progress and get some projects finished. Well, it worked, but only partly. I still worked on seven projects this year and finished none.
I want to try Napoleon at War (NAW) for Liberators and one of the first questions is … what do I do about my Big Bases? Luckily Phil from Wargaming in the Sun has some useful suggestions for using units based for Lasalle / FoGN with Napoleon at War. I can just add to his analysis to cope with my 2 x 80mm x 40mm basing.
The fifth game in our Fall of Hispania Campaign will occur in 448 AD, 2 game years after the last battle. Chris Harrod rolled Roman and I got Visigoth. Despite misgivings I have chosen Basic Impetus as the rules.
Basic Impetus has army lists but, even after I reformatted them, I don’t like them. So I tweaked the two that we are intending to use. Okay, I only made two small changes to troop types, but those changes stem from mistakes that get me quite het up.