Some campaign ideas taken from Chris Hassler’s Primer for Diplomacy Players on the Avalon Hill game “Machiavelli”. Obviously for the Italian Wars.
Campaign
I like wargaming campaigns and multi-player Games. I have a list of my campaign rules and multiplayer games including campaign name, style and tactical rules. I’ve also written up what I like in a campaign and multi-player game. I typically use DBA, Linked scenarios, 3 Round, Engle Matrix, and Race for … X style campaigns, although I’ve also got material on a Free For All Campaign and Diplomacy style games.
Low Maintenance Italian Wars Campaign
This is a low maintenance system for running a multi-player Italian Wars wargames campaign between a Spanish team and a French team. It requires an umpire.
Free For All Campaign
In his article “The East is Ablaze: 1919-1926” Chris Peers outlined a simple but effective method for running a campaign without a map, and ignoring all those pesky things that can bog a campaign down (politics, diplomacy, economics and logistics).
Wargaming Campaigns for DBx, DBA, HOTT, DBM and DBR
I am a fan of campaigns and I’ve tried a few things involving the DBx family of tactical rules. The campaign system included in DBA/HOTT is ideal for one day events. And the same DBA/HOTT campaign system can be tweaked to make campaigns with more detailed tactical rules; I’ve run a couple of big DBM campaigns like this. But over time I have returned to the basics and used DBA/HOTT for the tactical rules as well. My latest initiative like this was Britannia 600 AD. DBA/HOTT are also a good complement for campaigns using Engle Matrix Games.
A Load of Gauls – A DBA Campaign Matrix Game
‘A Load of Gauls’ is a Engle Matrix Game campaign based on the Gallic invasion of Italy in 225-224 BC. Battles are fought using DBA. The game was devised by Colin Tothill although I’ve made minor tweaks to it.
Engle Matrix Game as a Wargaming Campaign
The essence of Engle Matrix Games is that they allow you to do whatever you want to, so long as you can make a logical argument. You play a leading general of the period. Each turn you get to make one argument/order about what you want to happen that turn. You can make arguments for your side, to cause problems for the other side, or to change the rules! (No more than one level of rule change.)
Austerlitz – An Engle Matrix Game
The Austerlitz Matrix Game was devised by Chris Engle but the version here is revised by me (Steven Thomas)
List of Campaign Rules and Multi-Player Games
This is a list of the campaign rules (and one day multi-player games) scattered around my site.