I have updated Twilight of the Britons – Fast play rules for the English Invasion of Britain to version 1.1. As a reminder this is Vincent Tsao and my version of Twilight of the Sun King for the dark ages in Britain. I have a hankering to play another Arthurian game so thought I’d get the rules into shape for that. Some of the changes are to make it easier for Vincent to use the rules for the Fall of Rome but this is still not my focus.
Wargaming
Wargaming and Military History are the interests I pour most of my spare time into. This section concentrates on the wargaming rules I’m interested in. I’ve got quite a lot on running wargaming campaigns. I’ve also got sub-categories on: Crossfire, DBx (including DBA and HOTT), Twilight of the Sun King, Engle Matrix Games, Megablitz, Liberators QPR, Field of Glory. All other rules are lumped together.
Tucuman – A Bolivar’s Very Bad Day Scenario
Feedback from the guys was that Battle of Sipe Sipe (29 Nov 1815), although a good game, was too big for regular play testing of Bolivar’s Very Bad Day. So they asked for a smaller scenario with less terrain. The Battle of Tucumán (24-25 September 1812) seems perfect for this. Although the deciding battle in the War of Argentine Independence, it was a small scale affair with, in game terms, only 11 units on each side. It also features the a wide range of troop types and troop quality. And it has Gauchos. This scenario is based on my write up of the historical battle and how to wargame the battle. Bolivar’s Very Bad Day is my Liberators variant of Tilly’s Very Bad Day.
Sipe Sipe – A Bolivar’s Very Bad Day Battle Report
Jamie and Adam came over to play test Bolivar’s Very Bad Day, my Liberators variant of Tilly’s Very Bad Day. I’d just finished the hill for Battle of Sipe Sipe (29 Nov 1815), so decided to give the associated Sipe Sipe Scenario a go. Because we were play testing the rules, we wouldn’t have enough time to complete the battle but we figured we’d give it a go anyway.
Summary: Draw because we ran out of time. But good play test of the scenario and rules. Lots on insights most notably, the jungle fighting felt wrong under the draft rules and there shouldn’t actually be jungle fighting at all in the scenario. Both rules and scenario need tweaks.
Sipe Sipe – A Bolivar’s Very Bad Day Scenario
I’ve been working on Battle of Sipe Sipe (29 Nov 1815) for a while now. So I thought I’d write a scenario for Bolivar’s Very Bad Day, my Liberators variant of Tilly’s Very Bad Day. This is a large game on a large table.
Musing on Commander Special Attributes in Bolivar’s Very Bad Day
I like the way John Fletcher (2005, 2006, 2011, 2018abc) assigns special abilities to the generals of the South American Wars of Liberation. In Liberators QPR generals are classified on a five rating scale from abysmal, through poor, average, good to excellent. That is nice but then he goes further and gives some generals extra abilities e.g. improved initiative. It is these special attributes that I really like. So how would that work in Bolivar’s Very Bad Day, my Liberators variant of Tilly’s Very Bad Day? This post is about the rules mechanism, the framework, and I’ll post separately about the actual generals of the South American Wars of Liberation.
Alternative Chacabuco – A Bolivar’s Very Bad Day Scenario
I need a scenario to play test Bolivar’s Very Bad Day, my Liberators variant of Tilly’s Very Bad Day. John Fletcher’s Alternative Chacabuco (13 Feb 1817) is my go to scenario for trying out rules for this period. This is my conversion of John’s scenario to Bolivar’s Very Bad Day.
Battalion line, column, and square – Tactical formations during the Napoleonic Wars
Line, column, square … the tactical formations available to infantry of the Napoleonic Wars, South American Wars of Liberation, and Carlist Wars. Line is pretty straight forward but I thought I’d describe the others, in particular column. People think of columns as long and thin, and some were, but most columns of the Napoleonic Wars were usually stubby. I use the post 1808 French as the main example because the Spanish followed their lead, but the other nations were similar.
Musing on unit types in Bolivar’s Very Bad Day
Bolivar’s Very Bad Day sees a few changes to the unit types compared to Tilly’s Very Bad Day. This is to reflect the scale of the game, the period, and nature of warfare in the South American Wars of Liberation.
Alternative Chacabuco – A Bolivar’s Very Bad Day Battle Report 2
Chris and Adam played my variant of John Fletcher’s Alternative Chacabuco scenario, my go to for testing out rules. We were play testing incredible rough draft of Bolivar’s Very Bad Day, a Liberators variant of Tilly’s Very Bad Day.
Summary: Really good fun game. Adam’s Patriots took the game but it was down to the wire. Adam lost Bernardo O’Higgins and his command stalled. Chris lost Field Marshal Del Pont and his command evaporated.
Moroccan Knives – A Crossfire Battle Report 3
Jamie and Adam played my Moroccan Knives scenario for Crossfire . However, rather than being set in the Spanish Civil War I transposed it to 1944 and the Italian Campaign. Really it was an excuse to get the Goumiers of my Moroccan Tabor on table.
Summary: Good tense game. Adam’s Goumier attacked strongly up both flanks using cover and the limited smoke available. They also probed in the centre to fix the Turcomen defenders. But the flank attacks stalled and Jamie took the victory.
Steven’s miscellaneous Liberators units for 1812 and 1814
As I gear up for my 1815-1819 War in the North – Steven’s Wargaming Project, I had a look at my collection for the South American Wars of Liberation. I discovered a few units I haven’t shared elsewhere: 1812 Argentine Patriots; 1814 Venezuelan Royalists. These are not complete armies, just isolated units that I collected mainly because the figures looked cool.
Bolivar’s Very Bad Day – Is that the right name?
I’ve been musing on a variant of Tilly’s Very Bad Day for the South American Wars of Liberation for a while. Back in 2021 Jamie and I had a go at the then draft rules with Alternative Chacabuco. “Bolivar’s Very Bad Day” has always been the working name of the draft rules. This is partly to honour the Liberator Simón Bolívar and partly because I couldn’t think of anything else. With my War in the North Project rushing towards me, I thought I should get a bit more definitive about the name.
What do you think? Should I stick with “Bolivar’s Very Bad Day”? Make it official? Or go for something else?
1815-1819 War in the North – Steven’s Wargaming Project
Once again I’ve been chatting to John Fletcher of Grenadier Productions about the South American Wars of Liberation. These chats are always informative, but often a risky experience. In this case, I’ve decided to stop procrastinating and do a “War in the North” Project. The independence of the Viceroyalty of New Granda started in Gran Colombia and Venezuela and then drifted through Ecuador to Peru. Like my previous 1817-18 Chilean Project for the South American Wars of Liberation (with the follow on the the 1815 campaign in Upper Peru), my War in the North Project will have several phases to spread the expense and painting efforts. Each phase will focus on one or two key battles. This is, of course, a ridiculously large and overly ambitious project. Some would say megalomaniac.
Liberators on Big Bases
A recent conversation with John Fletcher resparked my interest in the South American Wars of Liberation. I have shared photos of all six of my South American armies and you might have noticed they are now all on Big Bases. So I thought I’d explain what I’m doing and how my scheme is changing.
2 Companies a Side – A Crossfire Battle Report
Gunnery Sargent Rock (Bruce Stewart) played my 2 Companies a Side – A Generic Crossfire Scenario with his mate Steve Holroyd and kindly sent through an after action report. Most of the words are Bruce’s with some comments from me. Crossfire of course.