I was just reading Michael Fredholm von Essen’s latest book on the Swedish army of the Thirty Years War (Von Essen, 2000), and it seems the Swedes sometimes had unmounted cavalrymen. Not dismounted, unmounted, i.e. they were horsemen without horses. Naturally I started pondering how to simulate these men in Tilly’s Very Bad Day.
Commandos in the 14th Army. Yup. Commandos in Burma. What is that about? Some infantry units of the 14th army had commando platoons and/or companies. These are not the British Commandos formed to fight in occupied Europe. They were something else. The question is, what where they? Who were they? What were they for?
My British and Gurkha infantry in Burma will need some armoured support. Of course Shermans and Stuarts appeared in Burma, as they did everywhere. But Lee tanks did well in Burma and, unlike other theatres, were in service until 1945. And for armoured car support I’m going for the Daimler. Where possible I’m opting for Sikh units just so these vehicles are obviously different to the same vehicles fighting in other theatres – that Sikh turban (‘Puggaree’) will stand out. However, in Burma, the Lee tank was reserved for British units. This post covers my options and my choices.
Chris (British) and Steven (French) fought another unnamed battle from the 3rd Carnatic War (1756-63) (Seven Years War in India). We were using Adam’s home baked rules and figures, with jungles and fortifications provided by Steven. Once again the disciplined troops – European and Sepoy – showed their dominance over the lesser trained locals. All subsequent words are Adam’s.
Sinhalese and Tamil (1494-1700) army list for New World DBA, my New World variant of DBA. The list covers the Sinhalese and Tamil kingdoms of Ceylon (modern Sri Lanka). Admittedly most of my information is about the Sinhalese and I assume the Tamil were similar. The New World DBA list is my equivalent to DBA II/42d, DBR III/21 and FoGR Hindu Indian, but differs from these in significant ways.
I use the Crossfire special rules from Hit the Dirt (HTD) a lot, but I’m conscious I haven’t played many of the scenarios. Recently I decided to rectify that, so when Chris and Adam came over last week I suggested they play Breakout at the Hinge, one of the HTD scenarios. This scenario is very unusual because it features a German breakout in 1941, at the height of Operational Barbarossa, when the perception is that it was the Soviets who were always the ones encircled.
Summary: Good game. Lots of terrain. Very asymmetric making it a serious challenge for both sides. Sparked lots of Observations.
This Tilly’s Very Bad Day scenario is based on Scenario 1: Attack on a Prepared Position from “Scenarios for all Ages” by Charles Grant and Stuart Asquith. It is a small game on a small table with small armies (in numbers of units). I described how I wrote the scenario in my post, Till’s Very Bad Scenarios for All Ages.
I’m looking for more small scenarios for Tilly’s Very Bad Day so I wondered how the “Scenarios for all Ages” of Charles Grant and Stuart Asquith would transfer. Although “for all Ages” the design of the scenarios is obviously for Horse and Musket so I think that transferring to Pike & Shot should be easy. To test this theory out I look at one scenario: Scenario 1: Attack on a Prepared Position. As it happens the scenario only needs very small levels of tweaking to get it to work for Tilly’s Very Bad Day. What follows is a bit of a blow by blow account of how I converted the scenario.
I have been Musing on Polish Winged Hussars in Tilly’s Very Bad Day and I needed a scenario to play test on. So here is the Battle of Kircholm (27 Sep 1605), in the Polish–Swedish War (1600–1611), using Tilly’s Very Bad Day. The Swedes had over 10,000 men and the Polish-Lithuanian Commonwealth about 4,000, but it was a massive Polish-Lithuanian victory with the Swedes losing up to 9,000 killed to only 100 Polish-Lithuanians. This is one of many victories by the Polish Winged Hussars – and I introduce terribly draft rules to cover them. These defeats were pivotal in persuading Gustavus Adolphus that he had to reform the Swedish army. Given the number of troops involved in the real battle, this is a small game on a small table with small armies (in numbers of units).
[All words from Adam Landa.]
Adam and Steven played the first game of Adam’s home brewed rules for Indian colonial warfare. Rules that are currently unnamed, suggestions welcome!
The rules cover the rough period of 1740-1820, with this particular game being set around 1760, around the time of the Battle of Wandiwash. Think Clive, Tipu Sultan, Wellington before he was the Duke etc. They represent the bigger battles in India during this period, although these were quite small by European standards.
The battle saw a British force trying to drive off some entrenched French astride a road. A river and a jungle enclosed the battlefield. Despite being nominally ‘British’ and ‘French’, both armies were chiefly composed of native troops.
I’ve got both a Welsh and a Gurkha battalion planned for the Burma Campaign. So I thought I should get a clear idea of their order of battle for Crossfire. Information is scarce, particularly for the Gurkhas. George Forty, in his “The British Army Handbook, 1939-1945”, lumps all British and Commonwealth battalions, in all theatres, together under a single order of battle. This corresponds well with the Crossfire rules themselves, which have a single organisation for a “Great Britain: Leg Infantry Battalion (1939-’45)”. However, I have found the British and Commonwealth formations in Burma were similar to, but not identical to, units in other theatres.