Chris Harrod and I played my Alternative Tucuman Scenario for Liberators HOTT. Chris played the attacking Royalists trying to reach Tucuman along the main road from the north. I had the Argentine Patriots. Another great little game with victory going to Chris.
HOTT
Hordes of the Things (HOTT) is the fantasy version of DBA and part of the DBx family of rules. HOTT is quick and fun and ironically I find it a better historical simulation than DBA. So I have a variant – Liberators HOTT – that I use for the South American Wars of Liberation. The one day campaigns included in the book are brilliant, e.g. Britannia 600 AD. In fact I’ve got a bunch of HOTT campaigns.
Alternative Tucuman – A Liberators HOTT Scenario
This is a “What-if” Liberators HOTT scenario related to the Battle of Tucuman 24-25 September 1812; the deciding battle in the War of Argentine Independence.
Belgrano was expecting the Royalists to march directly on Tucuman so initially deployed where the road from the north entered the plain. As it happens Tristan chose to outflank Tucuman and approach from the south-west. What if Tristan had marched south down the direct road to Tucuman and straight into the Patriots waiting for him.
Tucuman – A Liberators HOTT Battle Report
Chris Harrod and I played my Tucuman Scenario for Liberators HOTT. I was the attacking Royalists trying to reach Tucuman. Chris had the Argentine Patriots. Nice little game let down my a bit of incompetence on my part. Victory to the Patriots.
The game also saw the christening of my new wargaming table and my new 1815 Liberators armies.
Tucuman – A Liberators HOTT Scenario
This is a Liberators HOTT scenario for the Battle of Tucuman 24-25 September 1812; the deciding battle in the War of Argentine Independence.
Wargaming the Battle of Tucuman
Having written up the an account of the historical Battle of Tucuman (24-25 September 1812) it is time to consider how to recreate the battle. I’ve come up with three options: (1) historical (2) alternative and (3) grand tactical.
Liberators Maps at Different Ground Scales
Different rule systems assume different ground scales. So I thought I’d show one scenario map, a Liberators scenario by John Fletcher for the Battle of Ica, at different ground scales. And suggest which Wargaming Rules suit each scale.
Steven’s 1817-18 Chilean Army on Big Bases
When I rebased my Argentine army I also transferred my Chilean army to Big Bases. This is the Chilean element of San Martin’s Army of the Andes from my 1817-18 Chilean Project.
Steven’s 1817-18 Argentine Army on Big Bases
I have rebased my Argentine Army of the South American Wars of Liberation on Big Bases. All infantry and cavalry on 80mm x 40mm bases. 12 figures per infantry base; two bases to a battalion. 6 figures per cavalry base/squadron. Guns stayed on 40mm x 40mm bases; one gun per base.
Gavilan – A Liberators HOTT Battle Report
Back in December 2012 I played the Gavilan scenario for Liberators HOTT. I didn’t write up the battle because I was in the midst of converting this site to WordPress. But I recently rediscovered the photos and thought I’d share a few.
Big Bases for the Peninsular War
I’ve decided to go for big bases for the Peninsular War. Couple of reasons for this.
Simulating Politics in a Wargaming Campaign with Political Tokens
War is merely the continuation of politics by other means
Maipo – A Liberators HOTT Battle Report
Chris Harrod and Kevin Pridgeon played my Liberators HOTT scenario for Maipo. Chris was the defending Royalists and Kevin the attacking Patriots. It was Kevin’s first try with historical wargames and Liberators HOTT in particular. A good fun game but the HOTT timescale didn’t work.
Gavilan – A Liberators QPR Battle Report
Chris Harrod and I played the Gavilan scenario for Liberators QPR. I was the defending Patriots and Chris the Royalists. It was great fun but another epic in terms of play time. The Patriots won. We’re not sure the Royalists can win even with beefing up Morgado’s forces.
Setting: Gavilan Hill, Conception, Chile; 5 May 1817
Maipo – A Liberators HOTT Scenario
This scenario is in the Liberators book (Fletcher, 2005, p. 66-67). These are my notes for playing the scenario with the Liberators HOTT.
What Wargaming Rules to use for the Fall of Rome and Dark Ages?
What wargaming rules to use for the Fall of Rome and the Barbarian Kingdoms? I’ve considered DBA, HOTT, FOG, and Commititus.