Operational Terrain 9 – Stands of smaller scale trees

I’ve been looking at trees. What trees to use for Operational level wargaming in my draft Deep Battle rule set. Since my Experiment on a 4 Inch Hex Grid I’ve gone for increasingly smaller terrain including Tiny Hills and Monopoly Buildings. And now I find my normal size 15mm trees are too big for the look I’m striving for, so I’ve gone for copses of small trees – trees that would normally be used for 5mm (1/300th) or 6mm (1/285th) scale wargames.

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Operational Terrain 8 – Monopoly Buildings to Fit 4 Inch Hexes

monopoly-107 Painted school building - Banner

I’ve been doing some more musing on Operational level wargaming for my draft Deep Battle rule set. My Experiment on a 4 Inch Hex Grid forced me to get Tiny Hills to Fit the 4 Inch Hexes. Now I’m doing the same thing with buildings. In fact I’m using Monopoly buildings which are more like … Read more

Blitzkrieg Commander – Example Soviet Order of Battle

BKC Example OOB Regimental Scale - Banner

Our recent experiments with ‘O’ Group have got me thinking about a similar set of rules that has been lurking on my shelves: Blitzkrieg Commander (BKC). I’ve got every edition of the rules (1 through 4), yet I have never played it because it was a bit too crunchy (concrete) for my tastes. But it is a credible alternative to ‘O’ Group, so I got it of the shelf and read through it.

I prefer scenarios over pick up battles so I’m trying to wrap my head around how to map official historical orders of battle to BKC OOBs. In this post I play around with a official Soviet historical order of battle for a infantry battalion and see what that looks like in both game scales of BKC. Not that I’m going to use an official OOB for an actual scenario, but this exercise will help me understand which bits of the historical OOB turn into BKC stands and which bits get ignored. And because BKC has two game scales – regimental where a base is a platoon and battalion scale where a base is a squad – I’m going to have to do this twice.

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Assault on Kristov – An ‘O’ Group Battle Report 3

ogroup-306 German centre - Banner

Adam and Chris had another go at the ‘O’ Group sample scenario transferred to the Eastern Front. As in our first play test and second play test, “Cristot” became “Kristov” and the Germans were attacking a Soviet defensive position. Adam was keen to have a go himself so took the role of the attacking Germans. Adam also provided rules knowledge, figures, most of the terrain, and narrative for the battle report. Chris was the defending Soviets. I took photos and add some extra thoughts at the end.

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3 Round Mac’s Missions – A Three Game Crossfire Campaign

Macs Crossfire Missions - 3 round campaign - Banner

I’ve been looking at Mac’s Crossfire Missions and it occurred to me that the system would be good for a Three Round Campaign. I like campaigns that are short and lead to a clear result and a Three Round Campaign offers those benefits. I’ve used the missions and main force orders of battle from Mac’s Missions v3 to drive the campaign.

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KB4R The Swamp – A Crossfire Battle Report

KB4R-006 Table from Soviet perspective - Banner

Jamie Wish and Chris Harrod played “The Swamp” (KB4R), the fourth game of Krasny Bor, featuring the Blue Division in an epic Crossfire campaign. The Spaniards were defending the second line – near the Leningrad-Moscow Railway line – against overwhelming odds.

Summary: I thought it would be over in 1 hour, but in an awesome David and Goliath contest Chris’s reinforced company of Spaniards held Jamie’s three battalions of Soviets for 2.5 hours of game time and 7.5 hours of real time. The Spanish defeated the first Soviet battalion but eventually the Soviets ground their way through the Blue Division lines. The time ratio, 2.5 hours of game time in 7.5 hours of real time, demonstrates how grindy it was – not for the faint hearted.

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Official Crossfire Supplements – I want to write a couple

Crossfire - Arty Conliffe - Banner

I’ve been talking to Arty Conliffe about potential Official Supplements for Crossfire. Official because they have Arty’s blessing and input. I’m thinking about both a commercial scenario book and some freebie booklets. My megalomaniac aspirations for 2022 mean I want to write one of each. There are lots of possibilities and I thought I’m share my thinking.

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Assault on Kristov – An ‘O’ Group Battle Report 2

ogroup-207 The empty battlefield - Banner

Chris and I had another go at ‘O’ Group sample scenario transferred to the Eastern Front. As in our first play test, “Cristot” became “Kristov” and the Germans were attacking a Soviet defensive position. Adam was umpire and provided rules knowledge, figures, most of the terrain, and narrative for the battle report. I add some extra thoughts at the end.

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Musing on Cavalry Base Sizes in Crossfire

Crossfire Base Sizes - Cavalry - Banner

I’ve been reading about Soviet cavalry operations on the Eastern Front. And that, of course, has got me interested in expanding my Soviet cavalry collection. But before I invest further, I want to be really, really sure my cavalry basing is correct. The cavalry figures I already have are based on 30x30mm squares, like my infantry. But that is cramped. What to do?

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