There are lots of wargaming rules for World War 2. These are the ones I play: Crossfire, Megablitz, Rapier Offensive and Engle Matrix Games. One day I might write up my thoughts on the competitors, of which there are many.
Two Hour Wargames
The Two Hour Wargames (THW) games are based on the mechanisms of Chain Reaction 3.0 (free) and are pitched as RPG-lite, i.e. role playing games without the book keeping. In fact they are fairly brutal skirmish level wargames with some flavour thrown in and aimed at the solo-wargaming community. I was doing a THW project called Legends of Al-Andalus.
Stevens Insurgents for the Portuguese Colonial War
This is my Insurgent ‘army’ for the Portuguese Colonial War. I’m also painting a Portuguese force.
Steven’s Portuguese for the Portuguese Colonial War on Individual Bases
This is my Portuguese ‘army’ for the Portuguese Colonial War. I’m also painting a generic Insurgent force.
Comparison of CR3, FNG and NUTS from THW
All of the games from Two Hour Wargames are based on the same mechanisms. Since Chain Reaction 3.0 has their core rules, and it is free, I wondered what the other rules sets are giving me. You could argue that this exercise is a waste of time as I’ve already bought the other rules but really I’m thinking “if I wrote my own supplement what would I have to write and what would come from Chain Reaction 3.0?”.
Locations within Legends of Al-Andalus
Legends of Al-Andalus is set in “the Emirate”. In fact it could be any of the Taifa kingdoms of the period. That context defines the the locations of interest and the encounters you might have.
Encountering Villagers in Legends of Al-Andalus
In Legends of Al-Andalus you might encounter the Villagers. This section is used for villagers in fertile area of the Emirate near the City (the Vega) or their kindred in the nearby mountains (the Sierra). The villagers of the Sierra are slightly more militant than their compatriots of the Vega. They have to be given they regularly have to face raids by bandits and adjacent powers.
Talk the Talk – A Legends of Al-Andalus Encounter
Many encounters in Legends of Al-Andalus are just a conversation and don’t lead to violence. But with a bad reaction, and this is common against foreigners and hated enemy, violence can result.
Historical Setting for Legends of Al-Andalus
Legends of Al-Andalus takes place in one of the many Taifa Kingdoms in in the Iberian peninsular in 1030 AD.
How to Play Legends of Al-Andalus
Here’s a rough guide to playing Legends of Al-Andalus.
Encounters when Self Employed in Legends of Al-Andalus
Self employed characters in Legends of Al-Andalus more or less choose their location and then roll for encounters.
Non-player Characters (NPCs) in Legends of Al-Andalus
This section lists the type so non-player characters that can be encountered in Legends of Al-Andalus. See Legends of Araby for any details omitted here.
Encountering Mujahidun in Legends of Al-Andalus
In Legends of Al-Andalus you might encounter Mujahidun.
Encountering the Emir’s Army in Legends of Al-Andalus
In Legends of Al-Andalus you might encounter the Emir’s army. In fact this section is used for the army of all Muslim states, including the Emirate and its enemies.
Encounters within Legends of Al-Andalus
Encounters are the engagements that have to be played out during Legends of Al-Andalus.
Defining Characters for Legends of Al-Andalus
Two Hour Wargames are light weight role playing games. Like all role playing games they require generating a character. Being light means the characteristics are few and high level.