African Ambush 2 – A Crossfire and Fogo Cruzado Battle Report

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Chris Harrod and Adam Landa came over to experiment with my Ambushed Patrol – A Crossfire and Fogo Cruzado Scenario. So, for a few hours, we went back to the bush in the Portuguese Colonial War. It was an experiment and we learnt a bunch of things.

Summary: Short and brutal game. Adam’s Portuguese successfully fought their way out of the ambush.

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Play Test of Mac’s Crossfire Missions in the Pacific

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Brett Simpson play tested Mac’s Crossfire Missions v3 using his Pacific War kit. So this was a pick up game for Crossfire with Japanese facing Australians.

Summary: fun and exciting game. Brett’s Australians won, making a successful Withdrawal in the face of a Japanese Breakthrough attempt.

All words are Brett’s.

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Play Test of Mac’s Crossfire Missions v3

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Chris Harrod and I played a game of Mac’s Crossfire Missions v3. So a pick up game for Crossfire with the option of reinforcements.

Summary: Good tense game. I conducted a fighting withdrawal in the face of massive Soviet firepower and took the game. Reinforcements gave more options (good) and did not unbalance the game (also good). I wax lyrical about the game in the conclusions and observations section at the end.

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The Embankment – A Crossfire Battle Report

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Jamie Wish and Chris Harrod played “The Embankment” (KB4F), the third game of Krasny Bor, featuring the Blue Division in an epic Crossfire campaign. The Spaniards were defending the area of the Leningrad-Moscow Railway line – the Embankment – against overwhelming odds.

Summary: Jamie’s Soviet both infantry and armour – broke through the thin Spanish line. This will make the fourth battle tougher for Chris.

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Ponyri Station – A Hit the Dirt Blast from the Past

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I was filing old papers tonight when I found a few photos of a very early game of Crossfire. Real photos, you know, the ones on photographic paper, from a shop. It took a while but I figure the game was Ponyri Station. I thought I’d share because, aside from the fact these are the only photos I have of a game of my favourite scenario from Hit the Dirt, they also show how I started out in Crossfire – using anything I had.

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Paper Factory – A Crossfire Battle Report from Krasny Bor

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Jamie Wish and Chris Harrod played “Paper Factory” (KB1R), the second game of Krasny Bor, featuring the Blue Division in an epic Crossfire campaign. The Spaniards were defending the Paper Factory, in a loop of the Ishora River, against overwhelming odds. Jamie’s Soviets captured all three objectives and won.

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Water Party – Scenario Design Experiment for Crossfire and Fogo Cruzado

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Immediately following our successful experiment on Ambush scenarios for the Portuguese Colonial War, Jamie Wish and I tried another type of scenario. The goal of our second game was to defend a water party, which is an idea from FNG of Two Hour Wargames. Of course, our version of the scenario was for Crossfire and my Fogo Cruzado variant.

As a scenario design experiment, this one failed in a pretty spectacular fashion. But maybe I’m biased because Jamie won, and very quickly. 😉 Anyway, the good news is that we learnt a few things.

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African Ambush – Scenario Design Experiment for Crossfire and Fogo Cruzado

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I’m in the process of writing a solo campaign for Portuguese Colonial War called “African Tour”. This process has been dragging on for years. Instead of sitting with my computer imagining what might make a good game, I decided to experiment with some of my ideas. So I invited Jamie Wish over, we got out my (previously unused) figures and tried an ambush scenario for Crossfire and my Fogo Cruzado variant.

Despite the scenario design misgivings I had before we started, it was actually a pretty good game. Exciting and novel.

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