A long time ago I got some 15mm Jarvis city barricades. Perfect for WW2, perhaps Stalingrad, or Spanish Civil War. I finally got around to painting them. There are a lot of different bits on these features but it was pretty straight forward. I’ve paint almost everything on here before … except the corrugated iron. That was new.
This time Mark included some photos of his game and of his urban Crossfire set up. I really like the effect Mark has achieved with his terrain and table so asked him for more details on how he did it. Everything is scratch built and looks fantastic. An inspiration. All words and photos are Mark’s…
After some discussion of How to Use a Big Ruined Factory Feature For Crossfire I’ve gone ahead and painted it. Actually it comprises the two ruined factory features from Wargames Tournaments and a lot of rubble that I added.
I picked up a 15mm Ruined Factory feature from Wargames Tournaments. Perfect for snipers perched on an upper floor. The trouble is that Crossfire demands that building are made up of regular shaped building sectors. Mine are usually 3″ x 3″. So what should I do? How can I use that big feature in Crossfire?
“This is a cracking scenario”. Mark Bretherton played my SU-152s Up Close and Personal scenario for Crossfire. The words below are Mark’s unless indicated otherwise. Aside from the after action report itself, Mark explains the house rules he used for this scenario and muses on potential house rules for attacking buildings and bunkers.
Chris Harrod and I played my Push to the City – A Crossfire Scenario in Tarnopol. Although we played it as a stand alone game it is also part of my from my Tarnopol 3 Round Campaign.
Summary: Good game. I won as the Russian attacker.
Rich Wilcox and I play through the scenario Tarnopol: Battle Group Friebe, the third part of our Crossfire Campaign: 3 Round Tarnopol. It has been 18 months since played the game so the details have been lost with time but Rich won the game and hence the campaign. Rich also captured a few snaps.