This is my version of the condensed scale DBM adapted from the rules proposed by Jeff Bolton (JBolton@basil@isd.net). The rules are intended for armies of about 100 AP. Use the standard DBM rules unless otherwise noted.
DBx
The DBx family of rules includes HOTT, DBA, DBM, and DBR. I’m still rather fond of DBA and HOTT. Not that they are good simulations but they are quick and fun. This speed makes them a good basis for one day campaigns, e.g. Britannia 600 AD. And with some tweaks I’ve managed to make DBA work for the New World – my variant is called New World DBA.
DBA for the New Zealand Wars
I wrote variant of DBA in Jun 1996 to refight the battles of the New Zealand Wars (1840-1872). They do not cover skirmishes They are based on DBA and were influenced by the article by Ed White on DBA and the Seven Years War (WI65) and Clive Clapson’s article on the Maori Wars (WI63). As in Ed’s article there are two assumptions:
Wargaming the Battle for Ohaeawai Pa
Attempting to wargame the Battle for Ohaeawai Pa brings you face to face with the Challenges of Wargaming the New Zealand Wars, even more than the Battle for Puketutu Pa does. A relatively tiny group of entrenched Maori bloodily repulses a large number of European attackers. How to make that possible? How to make that a good game?