Foy – A Crossfire Battle Report

Adam and Chris had a go at my draft Foy scenario for Crossfire. This was a simulation of Easy Company’s attack on Foy (13 January 1945).

Summary: Tense game, but the scenario needs some work. German victory when Dike’s nerve breaks.


Table and deployment

The table has two main parts, the Bois Jacques woods where the paras deployed and the village of Foy occupied by the Germans.

Foy-101 Table from US Zone
Foy-101 Table from US Zone

The Germans had to defend the church on the crossroads, plus four other terrain objectives located at exit points on the table edge.

Foy-103 Table
Foy-103 Table

Easy company deployed in the Bois Jacques woods, with the two platoons positioned at attack up the flank and the HQ platoon on Winter’s hill.

Foy-106 Easy Company Deployed
Foy-106 Easy Company Deployed

I Company was deployed in the field on the far side of the road.

Foy-107 I Company Deployed
Foy-107 I Company Deployed

This is the moment when Winter’s sent Lt Dike into take Foy.

Foy-108 View from the Winter's Hill in the Bois Jacques Woods to Foy
Foy-108 View from the Winter’s Hill in the Bois Jacques Woods to Foy

Chris, as German commander, looked pretty pleased with himself. Equal numbers of defenders, snipers that stayed hidden (“revealed on a 1”), and three panzers.

Foy-111 Panzer with overwatch on crossroads near church
Foy-111 Panzer with overwatch on crossroads near church

09:00 Hours

Adam went up the left flank with one platoon, which was semi-historical.

Foy-109 US 2nd Platoon goes up the left
Foy-109 US 2nd Platoon goes up the left

Chris smoked off Winter’s hill to block the LOS of the US HMG.

Foy-110 Germans smoke off the hill
Foy-110 Germans smoke off the hill

Between hidden snipers in the haystacks and hidden FOs in the buildings, the US 2nd Platoon took a hammering.

Foy-112 US 2nd platoon takes a hammering
Foy-112 US 2nd platoon takes a hammering

So it didn’t take long before 2nd platoon lost a squad.

Foy-113 Killed squad in 2nd Platoon
Foy-113 Killed squad in 2nd Platoon

The reduced platoon sneaked into the farm buildings in no mans land. 1st platoon came up behind them.

Foy-114 US 2nd platoon moves into farm buildings while 1st platoon follows behind
Foy-114 US 2nd platoon moves into farm buildings while 1st platoon follows behind

Then 1st platoon leap frogged ahead and successfully close assaulted a building on the road.

Foy-117 US 1st Platoon close assaults house by road
Foy-117 US 1st Platoon close assaults house by road

Then the red dot guy aimed his bazooka at a Panzer IV on the road. 6d6 at point blank range. Boom!

Foy-118 US Bazooka takes out PZ IV at point blank range
Foy-118 US Bazooka takes out PZ IV at point blank range

Then 2nd platoon sneaked around the flank and took to objectives. Adam was pretty pleased … until he realised he had to hold the objectives until the move clock finished.

Foy-119 High tide of US attack - two objectives taken
Foy-119 High tide of US attack – two objectives taken

So, in preparation for the counter-attack, 2nd platoon then cleared a nearby house of a German HMG team.

Foy-120 US 2nd Platoon clears house of HMG
Foy-120 US 2nd Platoon clears house of HMG

And then it came: the counter-attack. Chris brought up his second panzer IV, which promptly killed the US squad with the bazooka.

Foy-122 2nd Pz IV intervenes on left
Foy-122 2nd Pz IV intervenes on left

In support of the the Panzer, Chris tried to pull some of his infantry back across the road. But long range reactive fire from Winter’s hill caught them.

Foy-123 Long range reactive fire
Foy-123 Long range reactive fire
Foy-124 Germans clustered on the road
Foy-124 Germans clustered on the road

09:30 Hours

That just invited Chris to retaliate. He started hammering the hill.

Foy-126 Germans start targetting the hill
Foy-126 Germans start targeting the hill

That got his infantry out of line of sight and they pulled back across the road, behind the Panzer IV.

Foy-127 Germans get off the road
Foy-127 Germans get off the road

The panzer advanced along the road, and Adam tried to hit it from the flank with a close assault. But the odds were against him.

Foy-128 Failed close assault on Pz IV
Foy-128 Failed close assault on Pz IV

And then German mortars killed the US HMG on the hill.

Foy-129 US HMG killed on hill
Foy-129 US HMG killed on hill

That brought the US casualties to 4 stands and it was game over.


Observations and conclusions

The scenario has some merit but needs tweaking to improve the odds for the US side.

Adam felt pretty weak going in with only two understrength platoons. But they were veterans and veterans really show their metal when rallying and in close combat.

Adam chose to attack with Lt Dike in charge. That is why the US caved after only four casualties. If he’d waited for Speirs to take over, the paras would have kept going.

Chris liked his three Panzer IVs. In hindsight that was too generous as the panzer played little part in the actual combat. So next time I’d restrict it to one tank.

The “revealed on a 1” rule is pretty generous but seemed to give the right flavour to the early sniping.

The terrain objectives were the church plus four objectives on the table edge. That just encouraged the fight to be on the table edge. Next time I’ll go for the church plus two other buildings inside the village.

In the historical battle Major Winters and 2nd Battalion HQ were on the hill. In the scenario they would have activated later in the game, but it didn’t last long enough for them to turn up. I think I’d have the HQ be on the hill from the beginning, but both restrict them (can’t leave the hill) and protect them (deploy hidden with all the implications of that).

Looking forward to a second attempt.

7 thoughts on “Foy – A Crossfire Battle Report”

  1. Interesting! Last year Little Wars TV also did a Foy scenario using Crossfire, I wonder how it compares to yours. If I remember correctly they got some of the rules wrong, though.

    By the way, your first image doesn’t load for me.

    Reply

Leave a Reply