The Liberators 1810-1830 Yahoo Discussion Forum included Errata for Liberators QPR in the files section. With the demise of Yahoo forums these have disappeared. Since I refer to them in my Clarifications of Liberators QPR, and John Smith asked about them on the Liberators Facebook page, I’ve reconstructed the errata here based on the handwritten edits to my copy of the rules.
Following our first play test I thought I’d make some tweaks to my Small Kircholm scenario and try it again. In this play test the Hussars are just Superior Horse and there are five Hussar units, not six. Chris bravely took the Swedes for a second time, hoping to benefit from his experience in the first game. Adam took the Polish-Lithuanian Commonwealth. In Tilly’s Very Bad Day terms this is a small game on a small table with small armies.
Summary: A really good game. A better game balance than the first version. Both players played well with particular credit to Chris for quickly compensating for the crippling Swedish deployment. But the Poles took the day, again.
I’m still keen on playing with my brand new Polish-Lithuanian Army so when Chris came over I suggested we play Small Kircholm. The scenario was very draft and I expected to find that it favoured the Poles too much. In particular the experimental Hussar rules were probably a touch too punchy. In Tilly’s Very Bad Day terms this is a small game on a small table with small armies.
Summary: Poles rolled over the Swedes in three game turns. Scenario needs tweaking. The experimental Lancers were a super troop type – and we don’t need that kind of thing.
The easing of Covid-19 restrictions allowed me to get my brand new Polish-Lithuanian Army on table. Chris, Jamie, and Adam came over and we played Swedish versus Polish using Tilly’s Very Bad Day. This was a pick up game with pre-generated army lists and terrain chosen via Terrain Cards. It was also the first time we played an Eastern Army.
Summary: A really enjoyable game. It see sawed but eventually the Swedes won the infantry battle and the Polish-Lithuanian Commonwealth won the cavalry battle. Pretty standard outcome for these historical opponents. In this case the Swedes caused enough damage to take the overall victory. But it was a very near run thing.
Peter of Grid based wargaming has sparked some interest in using the children’s board game Snakes and Ladders as the basis for a wargaming Campaign. The snakes become tribulations and the ladders are campaign successes. So I have made up a board for a Tilly’s Very Bad Day Snakes and Ladders campaign based on Peter’s board for the 18th Century.
There is no skill in playing this campaign system as, like the children’s board game, random dice rolls lead to success. If you are lucky, you will win. For me this makes a Snakes and Ladders Campaign most suited to solo play where the goal is to provide narrative for the game. I’m not really a solo player myself, but I know some Tilly’s Very Bad Day players do play solo and I hope this will appeal to them.
Jamie and I thought we’d have another go at S140 Dominant Hill – A Tilly’s Very Bad Day Scenario. Our first play test was a blast and we both had ideas for how to play it differently. Once again Jamie was Saxons as the Red Army and I was Imperialists as the Blue Army. Tilly’s Very Bad Day of course.
Summary: Another great game. Five game turns. 1.5 hours game time. Tense and gritty, with a decisive result. We will play it again.
Roger Calderbank play tested my S140 Dominant Hill – A Tilly’s Very Bad Day Scenario and gave it a thumbs up, so I thought I’d have a go. Jamie came over and took Saxons as the Red Army and I took Imperialists as the Blue Army. Tilly’s Very Bad Day of course.
Summary: A great game. Six game turns. 1.5 hours game time. Seemed balanced but ended in a decisive result. We will play it again.
2020 was a good year for wargaming projects and I thought I should lay out my plans for 2021. Crazy megalomaniac plans, of course.
As usual I’ve done a brain dump of my active projects, i.e. those all projects that are more or less “in progress”. No off the wall fantasy here. They are all active but I have to admit that some of them are on a slow burn. A very slow burn. So I’ve split the list into parts: likely in 2021, unlikely, and background activity. You get to have a say in the priority order – see the aside.
My Confessions of a Megalomaniac were my 2020 aspirations. How did I do? Not too shabby I reckon, despite “the Virus”.
I was just reading Michael Fredholm von Essen’s latest book on the Swedish army of the Thirty Years War (Von Essen, 2000), and it seems the Swedes sometimes had unmounted cavalrymen. Not dismounted, unmounted, i.e. they were horsemen without horses. Naturally I started pondering how to simulate these men in Tilly’s Very Bad Day.
Chris (British) and Steven (French) fought another unnamed battle from the 3rd Carnatic War (1756-63) (Seven Years War in India). We were using Adam’s home baked rules and figures, with jungles and fortifications provided by Steven. Once again the disciplined troops – European and Sepoy – showed their dominance over the lesser trained locals. All subsequent words are Adam’s.
Sinhalese and Tamil (1494-1700) army list for New World DBA, my New World variant of DBA. The list covers the Sinhalese and Tamil kingdoms of Ceylon (modern Sri Lanka). Admittedly most of my information is about the Sinhalese and I assume the Tamil were similar. The New World DBA list is my equivalent to DBA II/42d, DBR III/21 and FoGR Hindu Indian, but differs from these in significant ways.