The Holy Roman Empire (HRE) board game by Mark McLaughlin has elements, including a great map, which make it a good basis for a miniatures campaign. A Mapless Campaign is simple to run and encourages on-going participation by the players. This is my stab at combining the two.
Mapless Campaign in WW2 using Crossfire
I’ve written about Mapless Campaigns but Crossfire is sufficiently different as a game system, and the level of the game (company level WW2) that I thought I’d write a specific adaptation.
There are no maps in this campaign. Instead the players collect territories, and collecting territories makes a player more powerful. This is based on my earlier Mapless Campaigns, which was based on the campaign system in the Warmaster Ancient Armies book by Rick Priestley.
The premise of the Mapless Campaign system is that complicated campaigns involving maps with detailed map movement, and where losing a couple of battles seriously impairs a player’s chance of success, are doomed to peter out. There are no maps in this campaign but players get to collect territories. And collecting territories makes the player more powerful. It is based on the campaign system in the Warmaster Ancient Armies book by Rick Priestley.
Mapless version of the Britannia 600 AD Campaign
I wanted to try out the Mapless Campaign system with our armies from the Britannia 600 AD Campaign and convinced Mike Lowery and Chris Harrod to give it a go.