My mate Roland and I often talk about a specific principle of military command, where a commander focuses on units one or two levels down the hierarchy — no further. I wanted to use this to justify the scale of Wombat Gun, my Crossfire variant for the Vietnam War, so I went looking for its origins. In Wombat Gun, players take the role of company commanders. The “two levels down” principle is why the game tracks platoons and squads — not fire teams, not individual soldiers. Player authority is meant to mirror real-world command practice. But where did this principle come from?
Will Standard Crossfire Work for Vietnam?
After reviewing What to Simulate in a Vietnam War Company-Level Game, I decided to take a closer look at whether standard Crossfire could handle it. By “standard Crossfire,” I mean the version in the rulebook (plus HTD), where a rifle stand represents a squad of 9–12 men.
The short answer? It doesn’t — but I already knew that.
The point of the exercise was to identify the gaps. And those are exactly the gaps I’m aiming to fill with Wombat Gun, my draft variant for the Vietnam War.
What to Simulate in a Vietnam War Company-Level Game
I’ve been toying with the idea of creating a variant of Crossfire for the Vietnam War—still at company level, just like standard Crossfire. I’m tentatively calling it Wombat Gun.
Then the other day, Adam came over and we played Charlie Don’t Surf by the Two Fat Lardies — another company-level game. That session really got me thinking: what are the key elements worth simulating in a Vietnam War company-level wargame?
Here’s where I’ve landed so far. These are the key features of the conflict that I think any ruleset should simulate. Please share if you have other ideas.
Download Bolivar’s Very Bad Day
I’ve been working on Bolivar’s Very Bad Day, my variant of Tilly’s Very Bad Day for the South American Wars of Liberation, for a while now. Years even. So I thought I’d make it available for download (thanks to Hugh for the nudge). It is only four pages long with another two for the Quick Reference Sheet (QRS). And there is a massive caveat: it is only Beta. I thought it better to get it out there and gather feedback. All feedback welcome.
1645 Game 12 – South-East – English Civil War Campaign
Chris and I played the 12th game of Populous, Rich and Rebellious, our four player Campaign using Tilly’s Very Bad Day, and set in the English Civil War. Actually there were four of us on the night. Adam joined me, of course, on the Royalist side. And in the absence of Jamie, Big Dave turned up from the USA to help Chris with the Parliamentarians.
Summary: Fantastic game. Parliament did some clever moves with well timed interpenetrations. Chris’s careful manoeuvring and Dave’s shear impetuousness was a winning combination. That and the fact Parliamentary shooting killed two Royalist Generals. Parliament victory.
Steven’s Soviet Airborne Forces
Here is my first company of the Soviet Airborne Forces or VDV (Vozdushno-desantnye voyska SSSR) for WW2. They are for Crossfire and Deep Battle.
Version 2 of Populous, Rich and Rebellious
I’ve updated Populous, Rich and Rebellious to version 2. Populous, Rich and Rebellious is a Campaign game system for the First English Civil War (1642-46) in England and Wales. The campaign assumes Tilly’s Very Bad Day as the tactical rules.
Steven’s 1819 Patriot Army on Big Bases
I’ve been quietly painting 1819 Patriots since I posted on my 1815-1819 War in the North – Steven’s Wargaming Project back in May 2024. Roughly a year later, it is time to unveil my 1815-19 Patriots (Phase 1 of the project). These are of course on Big Bases for South American Wars of Liberation using Bolivar’s Very Bad Day (a variant of Tilly’s Very Bad Day). The men are either from New Granada or Venezuela and I chose the units because they fought at Battle of Vargas Swamp (25 July 1819).
Draft Campaign Cards for the Vulture’s Feast
So I’ve been Musing on the Vulture’s Feast, a Thirty Years War version of my Populous, Rich and Rebellious Campaign for Tilly’s Very Bad Day. Most of the flavour of the campaign comes from the Campaign Cards. I’m not sure which ones I’ll end up with but I thought I’d share the possibilities. Please comment if you have endorsements, tweaks and/or new suggestions.
Musing on the Vulture’s Feast – A 30YW version of Populous, Rich and Rebellious
We’re really joying Populous, Rich and Rebellious, our four player Campaign using Tilly’s Very Bad Day, and set in the English Civil War. But people keep asking me, what about the Thirty Years War? (Most recently Peter Godden.)
1645 Game 11 – Wales – English Civil War Campaign
Adam and Chris played the 11th game of Populous, Rich and Rebellious, our four player Campaign using Tilly’s Very Bad Day, and set in the English Civil War.
Summary: In probably the best game yet, Parliament thoroughly crushed the Royalist defenders in Wales.
1644 Game 10 – South-East – English Civil War Campaign
After a 10 month gap, Adam and Chris played the tenth game of Populous, Rich and Rebellious, our four player Campaign using Tilly’s Very Bad Day, and set in the English Civil War. Unfortunately we’d forgotten about Game 9 so it was a bit of a replay … with a different result.
Summary: A strong Royalist attack crushed the Parliamentary defence of the South-East.
1644 Game 9 – South-East – English Civil War Campaign
Adam and Chris played the ninth game of Populous, Rich and Rebellious, our four player Campaign using Tilly’s Very Bad Day, and set in the English Civil War. Actually, they played it on 9 Apr 2024 and I forgot to post it.
Summary: Parliament successfully defended the South-East from a large aggressive Royalist army.
Kiwis vs FJ in Italy – A Crossfire Scenario
We’ve played this a couple of times now so I thought I’d put it into my scenario format. This is a Crossfire scenario for a fictional battle between 2 NZ Division (Kiwis), including Kiwi Armour, and German paratroopers (Fallschirmjäger). It is primarily to play test my Balagan House Rules for Crossfire Armour (2nd Edition).
Download the Balagan House Rules for Crossfire Armour
People often criticise the armour rules in Crossfire. For anybody who, during 2022 and 2023, was following my Musing on Revised Crossfire Anti-tank Rules, you can download the final Crossfire Armour – Balagan House Rules here. Enjoy.