Aidan of the WarFactory has been running a Crossfire campaign in Normandy. You can follow the progress by watching his Normandy tag. I think this is a great campaign but my focus in this post is something else. His house rule for a rolling artillery barrage.
Jamie popped over for a game, and when it is just Jamie and me we try out something more experimental. Jamie wanted to play Crossfire and I wanted to try out my Crossfire Terrain Cards and some draft armour rules. I also wanted to get my 2 Division New Zealanders on table – “Kiwis” in New Zealand slang – and get the German paratroopers (Fallschirmjäger) out again. This was also the first outing for my Kiwi Armour.
Summary: Great little game. Crossfire Terrain Cards worked well, and happy with the test drive of my armour mods.
I invited Chris and Adam over to play test my version of S01 Attack on a Prepared Position Scenario for Tilly’s Very Bad Day. This is an adaptation of a scenario from “Scenarios for all Ages” by Charles Grant and Stuart Asquith. My scenario is Thirty Years War with Spanish attacking entrenched Swedes in high ground.
Summary: Short and intense. A much better game than any of us anticipated. It was a close run thing with Swedish (Adam) breaking the Spanish army (Chris) just as the Spanish horse broke past the Swedish line and were going for the baseline. We all agreed it would be good to play again with some minor tweaks.
I’ve been talking to Arty Conliffe about potential Official Supplements for Crossfire. Official because they have Arty’s blessing and input. I’m thinking about both a commercial scenario book and some freebie booklets. My megalomaniac aspirations for 2022 mean I want to write one of each. There are lots of possibilities and I thought I’m share my thinking.
I am pretty happy with my efforts in 2021 and now it is time to lay out my plans for 2022. As always they are crazy megalomaniac plans. 2021 proved that even pumped I can’t achieve all my annual goals. But I’ll try.
I start with a brain dump of my active projects, i.e. those all projects that are more or less “in progress”. The list is split into three parts: likely in 2022, unlikely, and background activity.
My Confessions of a Megalomaniac were my 2021 aspirations. How did I do? I started the year with huge ambitions, and didn’t achieve them all, but it wasn’t a bad run.
Chris and I had another go at ‘O’ Group sample scenario transferred to the Eastern Front. As in our first play test, “Cristot” became “Kristov” and the Germans were attacking a Soviet defensive position. Adam was umpire and provided rules knowledge, figures, most of the terrain, and narrative for the battle report. I add some extra thoughts at the end.
I like the way John Fletcher (2005, 2006) assigns explicit abilities to the generals of the South American Wars of Liberation. In Liberators QPR generals are classified on a five rating scale from abysmal, through poor, average, good to excellent. And then he gives come generals extra abilities e.g. improved initiative. So how would that work in Tilly’s Very Bad Day for the generals of the Thirty Years War?
I’ve been reading about Soviet cavalry operations on the Eastern Front. And that, of course, has got me interested in expanding my Soviet cavalry collection. But before I invest further, I want to be really, really sure my cavalry basing is correct. The cavalry figures I already have are based on 30x30mm squares, like my infantry. But that is cramped. What to do?
Adam Landa was keen to try out ‘O’ Group, so we gave the sample scenario a go but transferred it to the Eastern Front. The objective, “Cristot,” became “Kristov”. We also discarded the tanks and anti-tank guns. I contributed the photos but all words are Adam’s, although I add a few thoughts at the end.
When I created my Terrain Cards – Random terrain placement for pick up wargames, Dick Bryant asked “When are we going to see the Crossfire version?” And then recently tiberius asked whether I had “considered creating a ‘modular tiles’ type map for Crossfire” (this was in the context of Mac’s Missions v3 – Revised Pick Up Games for Crossfire, although his comment was on v2). So here they are: modular terrain cards for Crossfire.
Chris, Adam and I had a go at Live Free or Die. The scenario was Alternative Chacabuco so a Liberators game using my Live Free or Die house rules for Big Base Liberators. Chris was the Patriots, Adam the Royalists and I was rules interpreter.
Summary: The game system defeated us. After hours of play we were no where near a conclusion so we gave up.
Andrés Ferrari suggested I have a look at Live Free or Die: Tabletop Battles of the American Revolution. Not because I play the American Revolution, but because he thought these could be adapted to the South American Wars of Liberation. So I got the rules and now I have to figure out how to play them with my kit. The big question are my Big Bases but there are a few other points worth touching on so, where appropriate, I compare Live Free or Die to Liberators QPR because this is what the scenarios refer to. Using the concepts discussed here I have I’ve also written a Alternative Chacabuco Scenario for Live Free or Die.
I’m on a roll. A Liberators roll. Jamie got me started but this scenario is because of Andrés Ferrari. He suggested I look at Live Free or Die for Liberators. I needed a scenario to play test it on and John Fletcher’s Alternative Chacabuco (13 Feb 1817) is my go to scenario for trying out rules for this period. This is my conversion of John’s scenario to Live Free or Die.