Mapless Campaign in WW2 using Crossfire

Crossfire Campaign Logo

I’ve written about Mapless Campaigns but Crossfire is sufficiently different as a game system, and the level of the game (company level WW2) that I thought I’d write a specific adaptation.

There are no maps in this campaign. Instead the players collect territories, and collecting territories makes a player more powerful. This is based on my earlier Mapless Campaigns, which was based on the campaign system in the Warmaster Ancient Armies book by Rick Priestley.

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Mapless Campaigns

The premise of the Mapless Campaign system is that complicated campaigns involving maps with detailed map movement, and where losing a couple of battles seriously impairs a player’s chance of success, are doomed to peter out. There are no maps in this campaign but players get to collect territories. And collecting territories makes the player more powerful. It is based on the campaign system in the Warmaster Ancient Armies book by Rick Priestley.

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