Adam has been painting US Infantry, North Vietnamese Army (NVC) and Viet Cong (VC) for the Vietnam War. Yay. I’ve been wanting to game that period for a long time. Unfortunately, for me, he has chosen Charlie Don’t Surf: Wargames Rules for the Vietnam War to game with. This is by Richard Clarke, one of the Too Fat Lardies. Personally I buy all of the Too Fat Lardies books but I find the supplements more to my taste than the rules. But Adam loves them. I had a horrible experience with ‘O’ Group so I couldn’t help but wonder, would Charlie Don’t Surf be any better?
Modern Warfare
Modern technology in small scale wars. WW2 could be in the Industrial Warfare or Modern Warfare periods. I have arbitrarily lumped it into the earlier, Industrial, period because in wargaming circles “Modern” usually means post-WW2. Sub-categories: Korean War, Arab Israeli Wars, Spanish Sahara, Portuguese Colonial War.
From Doctrine to Dice: The “Two Levels Down” Principle
My mate Roland and I often talk about a specific principle of military command, where a commander focuses on units one or two levels down the hierarchy — no further. I wanted to use this to justify the scale of Wombat Gun, my Crossfire variant for the Vietnam War, so I went looking for its origins. In Wombat Gun, players take the role of company commanders. The “two levels down” principle is why the game tracks platoons and squads — not fire teams, not individual soldiers. Player authority is meant to mirror real-world command practice. But where did this principle come from?
Will Standard Crossfire Work for Vietnam?
After reviewing What to Simulate in a Vietnam War Company-Level Game, I decided to take a closer look at whether standard Crossfire could handle it. By “standard Crossfire,” I mean the version in the rulebook (plus HTD), where a rifle stand represents a squad of 9–12 men.
The short answer? It doesn’t — but I already knew that.
The point of the exercise was to identify the gaps. And those are exactly the gaps I’m aiming to fill with Wombat Gun, my draft variant for the Vietnam War.
What to Simulate in a Vietnam War Company-Level Game
I’ve been toying with the idea of creating a variant of Crossfire for the Vietnam War—still at company level, just like standard Crossfire. I’m tentatively calling it Wombat Gun.
Then the other day, Adam came over and we played Charlie Don’t Surf by the Two Fat Lardies — another company-level game. That session really got me thinking: what are the key elements worth simulating in a Vietnam War company-level wargame?
Here’s where I’ve landed so far. These are the key features of the conflict that I think any ruleset should simulate. Please share if you have other ideas.
2025 Confessions of a Megalomaniac Wargamer and Amateur Historian
I wasn’t a happy chappy when I wrote my reflections on 2024. I did lots of stuff, but only played six games, and didn’t achieve many of my annual goals. It was a wargaming disaster. So what is on the megalomaniac agenda for 2025? Do I tone back my ambitions or try to make up for lost ground? Megalomaniac, right, so it has to be “make up for lost ground”. Same goals as last year, plus a few. As usual I present this as a brain dump of my active projects, i.e. those all projects that are more or less “in progress”. The list is then split into three parts: likely in 2025, unlikely, and background activity.
2024 Reflections of a Megalomaniac Wargamer and Amateur Historian
My goals for 2024 were typically overly ambitious – some would say megalomaniac. As usual I didn’t achieve them all, in fact hardly any. This year was a wargaming disaster.
Burmese Battlefield Reinforcements
I was pretty happy with my Burmese battlefield but our Experiment in Ningthoukhong proved I needed more. More temples. More houses. More roads. More bunds. All this kit can do duty in the Burma Campaign in WW2 and most of it is good for Vietnam.
Steven’s growing collection of wrecks
I have a growing junk yard comprising nicely painted, but wrecked, vehicles. Nominally these are potential objectives for Crossfire, but I’ve only ever used one wreck. That was the Fieseler Fi 156 Storch for Papa Eicke. The rest of my junk yard are, well, waiting for inspiration for a Crossfire Scenario. These are all 15mm scale.
2024 Confessions of a Megalomaniac Wargamer and Amateur Historian
2023 went pretty well although there were a few bumps and I still didn’t complete nearly enough of my plans. So what is on the megalomaniac agenda for 2024? Well, you’ll see below. As usual I present this as a brain dump of my active projects, i.e. those all projects that are more or less “in progress”. The list is then split into three parts: likely in 2024, unlikely, and background activity.
2023 Reflections of a Megalomaniac Wargamer and Amateur Historian
My goals for 2023 were typically overly ambitious – some would say megalomaniac. As usual I didn’t achieve them all, less than I was hoping, but it wasn’t a bad run.
ANZAC M113s – Revisiting the APCs to get for my Vietnam Project
Having done quite a bit of research on ANZAC/Australian M113s in Vietnam, I’ve decided to change my plan for collecting them. I’ll recap my original plan from 2020 (ANZACs in Vietnam – Steven’s Wargaming Project), have a look at the kits I have today, and then outline my new, slightly more megalomaniac plans.
ANZAC M113 Callsigns: Australian APC Tactical Signs in Vietnam
I’ve started looking at my ANZAC project for Vietnam. I’m hoping I’ll be able to start making progress on this in 2023. But I got stuck on the tactical signs for the Australian M113s. Despite having a few books on Vietnam, I had no information on the tac signs. So I did some research. I found two pretty good sources: Ian Johnston’s “Australian M113 Armoured Personnel Carriers in the Vietnam War” and M Heaust: M113A1 APCs at Long Tan 18 August 1966 and a bunch of slightly more dodgy sources. Then I added in a bit of guess work. Here is the result.
2023 Confessions of a Megalomaniac Wargamer and Amateur Historian
So 2022 went okay. And now it is time to lay out my megalomaniac plans for 2023. I will try to tone them back a bit as, despite a lot of activity, I achieved depressingly few of my goals last year.
As usual I present this as a brain dump of my active projects, i.e. those all projects that are more or less “in progress”. The list is then split into three parts: likely in 2023, unlikely, and background activity.
2022 Reflections of a Megalomaniac Wargamer and Amateur Historian
My goals for 2022 were typically overly ambitious – some would say megalomaniac. As usual I didn’t achieve them all, less than I was hoping, but it wasn’t a bad run.
Books – Reorganising my history bookcase made me think about my interests
My big history book case is in the living area and not surprisingly my wife gets annoyed when the books get messy. Recently I tidied it up. Aside from the fact it took hours – which I didn’t enjoy – I found it interesting what this filing task highlighted about my interests. Aside from my enduring interest in all things Spanish and Portuguese, it turns out I have quite a big interest in World War II (okay, not so surprising), and a huge interest in Colonial Empires with a side order of Cold War.