Stalingrad Day 2 – Finchley Wargaming Club – Steve Phenow’s Briefing

Stalingrad Day 2 - RR Factory - German

Day 2 of the 2019 World Wide Stalingrad Campaign for Crossfire is upon us. This is, more or less, the Crossfire material that Stephen Phenow sent the Finchley Wargaming Club. I have changed the format and put it into my normal template. And I’ve added a few bits that seemed missing. Where possible I’ve used Steve P’s words.

The Germans have replaced their depleted battalion with a fresh one and given them more combat engineers and more heavy artillery. The Moving Clock (Timeslip) is now under German control. The Soviets had their infantry refresh but lost support elements e.g. Tanks and generally have less troops than on Day 1. T34s now also have a chance to breakdown if they try to move.

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Paper Factory – A Crossfire Battle Report from Krasny Bor

KB1R-004 Table

Jamie Wish and Chris Harrod played “Paper Factory” (KB1R), the second game of Krasny Bor, featuring the Blue Division in an epic Crossfire campaign. The Spaniards were defending the Paper Factory, in a loop of the Ishora River, against overwhelming odds. Jamie’s Soviets captured all three objectives and won.

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Playing the Krasny Bor Crossfire Campaign with two players

Krasny Bor Campaign - Two Players

At the end of last year Jo asked if I had ever revisited my Krasny Bor Campaign for Crossfire and the Blue Division. Sadly the answer was no, but it prompted me to rectify the lapse.

I have persuaded Chris Harrod and Jamie Wish to play the campaign. This was a bit different: two players not eight; two months not two days. Here is some advice for anybody who wants to give it a go.

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Bloody Weekend at Villiers – A Crossfire Mini-Campaign

Sheffler 02 - View from the south

Brett Simpson ran a Crossfire mini-campaign over a weekend. Four games were played in total: two Meeting Engagements and Two Bridgeheads. Saturday’s scenario was a Meeting Engagement with the objective of taking the rail hotel (Provincial Beige Building). Sunday used the same table layout, but switched to a Bridgehead. This simulates a counter-attack by whichever force lost on Saturday. There were four games because the players swapped side on each day. Brett wrote up two of the games.

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Mapless Campaign in WW2 using Crossfire

Crossfire Campaign Logo

I’ve written about Mapless Campaigns but Crossfire is sufficiently different as a game system, and the level of the game (company level WW2) that I thought I’d write a specific adaptation.

There are no maps in this campaign. Instead the players collect territories, and collecting territories makes a player more powerful. This is based on my earlier Mapless Campaigns, which was based on the campaign system in the Warmaster Ancient Armies book by Rick Priestley.

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