2023 Reflections of a Megalomaniac Wargamer and Amateur Historian

My goals for 2023 were typically overly ambitious – some would say megalomaniac. As usual I didn’t achieve them all, less than I was hoping, but it wasn’t a bad run.


Summary of the Year

For the first time, I missed a few balagan posts this year. And the number of wargames played was down as well. It was just a busy year with lots of demands … work and home. I seem to have traded wargaming for watching teenagers play netball. Not a bad trade, but not what was I anticipating.

Megalomaniac 2023
Megalomaniac 2023

In terms of wargaming success I had two big focus area:

  1. Burma Campaign using Crossfire
  2. A four player campaign using Populous, Rich and Rebellious our English Civil War Campaign using Tilly’s Very Bad Day.

Plus, of course, there was some other stuff.


#1 Burma Campaign

Despite my brain twisting justification for collecting Japanese, Burma was my number one focus in 2023. I spent some time Musing on Japanese house rules for Crossfire. I looked at the Banzai Charge, Swords and Flags, Bravery tending to Fanaticism, Sneakiness, Tanks and Anti-tank, Bombs and Shells, and Specialists. The end result of all that is that deep thinking, is that I don’t need most of these special rules for the Japanese. I will stick with the Japanese rules built into Crossfire, and even those I will cut back on. I do like the flags though.

Japanese-05 1st Company Commanders
Japanese-05 1st Company Commanders

Like most wargamers I love shopping for wargaming figures. In my case 15mm. So I spent a lot of time researching 15mm Japanese Figures – you’ll see them below. I did the same for the 14th Army. Finally because I’m a nutter, I also researched 15mm Wargaming Figures for Chinese in WW2. Niche.

Eureka - WW2 - Chinese - Big Sword, Riflemen, SMG, LMG - Anything but uniform
Eureka – WW2 – Chinese – Big Sword, Riflemen, SMG, LMG – Anything but uniform

Like I said, I like the Japanese flags and, on a practical level, I had to make some, hence WW2 Japanese Flags – Free Rising Sun Wargaming Flags for 15mm Scale.

WW2 Japanese Flags - Wargaming - 15mm Scale
WW2 Japanese Flags – Wargaming – 15mm Scale

And of course I got Japanese Battalion for Crossfire to go with the flags.

Japanese-206 1st Company - 1st Platoon - ID J-1-1
Japanese-206 1st Company – 1st Platoon – ID J-1-1

Weirdly the first opposition I got for the Japanese were some British Trucks for the 14th Army in Burma.

Trucks-109 British trucks in Burma
Trucks-109 British trucks in Burma

Now Crossfire doesn’t actually need trucks. My motivation was all the research I was doing on Japanese Roadblocks in Burma and Roadblock Battles on the Retreat from Burma.

1942 - Burma - The village of Waw on fire
1942 – Burma – The village of Waw on fire
Handbook Figure 100. Japanese road block.
Handbook Figure 100. Japanese road block.

After that, and inspired by Brett Simpson, I just had to muck around and Improvise and make Japanese barricades for Burma. One of the options was using a capture British truck as the barricade, hence the trucks above.

barricade-113 Roadblock with anti-tank barricade
barricade-113 Roadblock with anti-tank barricade

After all that preparation I was keen to get some kit on table. And that resulted in our Japanese Roadblock – A Crossfire Experiment. Nice table, a few problems with the scenario.

roadblock-102 Table
roadblock-102 Table
roadblock-105 Village
roadblock-105 Village

By this stage I’d realised I need some raised roads for Burma. Which lead to a Design for Modular Raised Roads sections for Burma.

Raised Road 108 End view
Raised Road 108 End view

I sent my plans off to S&A Scenics and got back some actual Modular Raised Roads sections for Burma.

Raised-Road-213 British convoy approaching bridge
Raised-Road-213 British convoy approaching bridge

We used the new roads for our much more successful Ningthoukhong Experiment.

Ningthoukhong-104 Table from south-east
Ningthoukhong-104 Table from south-east

You’ll notice in that experiment I had my Gurkha Battalion for Crossfire

Gurkha-105 A Company - 1st Platoon - ID Q-A-1
Gurkha-105 A Company – 1st Platoon – ID Q-A-1

And at the end of the year I squeezed in making a Custom made Manipuri Hindu Temple for 14th Army fighting on the Imphal plain.

Temple-119 Temple in village
Temple-119 Temple in village

So lots of activity on Burma. Yay!


#2 Populous, Rich and Rebellious

The next big area of focus was Populous, Rich and Rebellious. This is our four player English Civil War Campaign using Tilly’s Very Bad Day. You can download all of this stuff: Populous, Rich and Rebellious [Download]; Tilly’s Very Bad Day [Download].

Part way through the year, Chris suggested I overlay the English Civil War Battles on the map for Populous, Rich and Rebellious. So I did.

ECW Campaign - Map - With historical battles
ECW Campaign – Map – With historical battles

It only took one game and we realised we needed a Quick Reference Sheet for Populous, Rich, and Rebellious.

Populous Rich Rebellious - ECW Campaign - Quick Reference Sheet - 2023-02-12
Populous Rich Rebellious – ECW Campaign – Quick Reference Sheet – 2023-02-12

Here are the battle results of the campaign so far

Game Year + Round Location Game Size Royalist Parliament
1 1642 Early East Midlands Small Adam
Strategic Defender
Tactical Attacker
Defeat
Chris
Strategic Attacker
Tactical Defender
Victory
2 1642 Early Wales Small Steven
Strategic Attacker
Tactical Attacker
Defeat
Jamie
Strategic Defender
Tactical Defender
Victory
3 1642 Late South-East Small Adam
Strategic Attacker
Tactical Attacker
Victory
Chris
Strategic Defender
Tactical Defender
Defeat
4 1642 Late East Anglia Large Steven
Strategic Defender
Tactical Defender
Victory
Jamie
Strategic Attacker
Tactical Attacker
Defeat
5 1643 Early Upper Thames Valley Small Adam
Strategic Defender
Tactical Defender
Victory
Chris
Strategic Attacker
Tactical Attacker
Defeat
6 1643 Early Wales Small Steven
Strategic Attacker
Tactical Defender
Victory
Jamie
Strategic Defender
Tactical Attacker
Defeat
7 1643 Late Lower Thames Valley Small Adam
Strategic Attacker
Tactical Defender
Victory
Chris
Strategic Defender
Tactical Attacker
Defeat

1642 Game 1 – “Battle of Ely” – East Midlands

ECW-102 Campaign Cards
ECW-102 Campaign Cards
ECW-109 Movement
ECW-109 Movement

1642 Game 2 – “Battle of Montgomery” – Wales

ECW-235 Royalist movement
ECW-235 Royalist movement

1642 Game 3 – “Battle of Stratton” – South-West

ECW-309 Cavaliers advance
ECW-309 Cavaliers advance

1642 Game 4 – “Battle of Colchester” – East Anglia

ECW-414 Movement
ECW-414 Movement

1642 Declaring for King or Parliament – English Civil War Campaign

ECW-454 Consolidation Round - Final
ECW-454 Consolidation Round – Final

1643 Game 5 – “Battle of Chalgrove Field” – Upper Thames Valley

ECW-521 Royalist movement
ECW-521 Royalist movement

1643 Game 6 – “Battle of Colby Moor” – Wales

ECW-612 Royalist movement
ECW-612 Royalist movement

1643 Game 7 – “Real Battle of Turnham Green” – Lower Thames Valley

ECW-720 Royalist horse head left
ECW-720 Royalist horse head left

My 2022 research on Contested river crossings in the Seventeenth Century convinced me I need make a ford section for my 4 inch wide river. This is so I can play several English Civil War battles featuring a river crossing.

ford-111 River with ford
ford-111 River with ford

#3 Operational WW2

Now Martin Rapier’s One Hour WW2 (6 hit) is not an Operational game, it is a tactical game using my criteria for operational level wargames. But it is a higher level scale of game than our usual fair and I like Martin’s thinking on this kind of thing, so we gave it a go.

Firstly, I attempted to re-engineer one of Martin’s scenario’s and created Leshnov 1941 – A Scenario for Martin Rapier’s One Hour WW2 (6 hit).

Leshnov 1941 - Table
Leshnov 1941 – Table

Then we gave it a go: Leshnov 1941 – A Battle Report for OHW 6 Hit

Leshnov-108 15th Tank Division arrives to the right-rear of 12th Division
Leshnov-108 15th Tank Division arrives to the right-rear of 12th Division

I continued my experimenting with Deep Battle and making some buildings and trees. First up was Operational Terrain 8 – Monopoly Buildings to Fit 4 Inch Hexes

monopoly-111 Painted cities near a road junction
monopoly-111 Painted cities near a road junction

Then I made copses of 6mm scale trees using bumpy chenille pipe cleaners.

Tree-229 Copses showing Blackish Green and Brown options
Tree-229 Copses showing Blackish Green and Brown options

Having made 67 copses, I had a bit of a think on using Stands of smaller scale trees in Operational Games

Tree-247 All 67 copses
Tree-247 All 67 copses

Andrés Ferrari got me Musing on Free Form and Area Movement in Deep Battle. And this kicked off a huge debate in the comments. To grid or not to grid, that is the wargaming question.

Monticelli-101 Table
Monticelli-101 Table

#4 Other Crossfire

Next up were a few other little things for Crossfire.

Cool Ruins for Crossfire

The year also saw some action on the Eastern Front. I designed and has cut out some cool ruin. Batch 1 and 2 are now complete.

Crossfiregrad-204
Crossfiregrad-204

I also did a special design for The Mill from Stalingrad.

Mill-110 Painted
Mill-110 Painted

Cossacks in Crossfire

My interest in Cossacks cropped up again and I looked at how to deploy a Soviet Cavalry Regiment in Crossfire.

WW2 Soviet Cavalry Charging
WW2 Soviet Cavalry Charging

And that led to writing a WW2 Painting Guide – Soviet Cossack Cavalry. I now know the difference between Steppe Cossacks (Don, Siberian) and Transcaucasian Cossacks (Kuban, Terek).

WW2 Soviet Kuban Cossacks

Crossfire in the Italian Campaign

The Italian Campaign saw me write up the Almost Fosse Bridge – A Crossfire Scenario. I posted the action report last year: Almost Fosse Bridge – A Crossfire Battle Report.

fosse-102 Table from Fosse Bridge
fosse-102 Table from Fosse Bridge

Then Gunnery Sargent Rock (Bruce Stewart) had a go at the scenario and wrote up Almost Fosse Bridge – A Crossfire Battle Report 2.

fosse-201 inital german deployment
fosse-201 initial german deployment

Revised anti-tank rules

My agonisingly slow revising of Crossfire’s’ anti-tank rules, see it unfold in my Crossfire armour musing, continued with Unlimited Vehicle Movement – Revising Crossfire Anti-tank Rules 8.

T-34s and Soviet infantry advancing
T-34s and Soviet infantry advancing

I’m sure being stationary is also a thing, so did some Musing on being stationary in Crossfire.

WW2 Concealed German MG 34 machine gun crew
WW2 Concealed German MG 34 machine gun crew

#5 Tilly’s Very Bad Day Variants

I’m thinking about some variants of Tilly’s Very Bad Day for other periods. Bolivar’s Very Bad Day is a variant for Liberators. Deep Battle might be a variant for Operational level WW2. But I’m also thinking about the Italian Wars and Rise of Rome.

So with an eye on all those options I did some Musing on Units and their attributes in Tillys Very Bad Day

I also wrapped by head around The ‘To Hit’ Quandary – 5 plus or 2 minus. Only read this if you care about probability and rolling high.

The To Hit Quandary - 5 plus or 2 minus
The To Hit Quandary – 5 plus or 2 minus

#6 Vietnam

I only posted twice about Vietnam, but there was a lot of research / time behind the first of these. I wanted to understand the ANZAC M113 Callsigns: Australian APC Tactical Signs in Vietnam.

Australian M113A1 - FSV - 42 - Blue Triangle - The Sandgroper - Relaxing
Australian M113A1 – FSV – 42 – Blue Triangle – The Sandgroper – Relaxing

And based on that I had to Revisit my plans for ANZAC M113s.

FoW Australian M113A1 with T50 Turret
FoW Australian M113A1 with T50 Turret

#7 Spaniards

A couple of people contributed to my interest in Spain

As a result of the lively community discussion related to the No. 1 (Spanish) Company of the Pioneer Corps in WW2, John Vistuer sent through some photos of his grandfather, Augusto Perez Miranda – A Spaniard fighting for the Allies.

Augusto Perez Miranda 065
Augusto Perez Miranda 065

Long time contributor Jesús Dapenas painted a second Spanish FT-17 for service in the Rif.

FT-17 Tank Number 4 - Elephant Mascot - 02
FT-17 Tank Number 4 – Elephant Mascot – 02

#8 Storage

DYMO Labels for Really Useful Boxes

label-115 Labelled terrain boxes - Close up
label-115 Labelled terrain boxes – Close up

Did I achieve my annual goals?

That is a pretty good set of achievements for 2023, but how did I do on my original megalomaniac aspirations from the start of 2023? As you will see below, I had a mixed bag in terms of completion rate. There is a lot of “In progress” and this lulled me into a false sense of completion. Now, looking at the scores below, I need to focus on finishing. One of the Lean principles I advocate at work is, “Stop starting. Start finishing.” Time to start finishing.

Project Rules What happened in 2023
1941-45 Burma Campaign
Japanese Crossfire Done. Japanese Battalion for Crossfire
Gurkhas, 14th Army Crossfire Done. Gurkha Battalion for Crossfire
Welsh, 14th Army Crossfire In progress. I’ve done the planning. Figures purchased and organised. Stands labelled up. I just need to get them painted and based.
Scenarios for the Burma Campaign Crossfire In progress. We did a couple of experiments: Japanese Roadblock; Ningthoukhong.
1941-45 Eastern Front
Cool Ruins Crossfire Done, maybe, probably. Cool Ruins Batch 1 and 2 are now complete along with the The Mill from Stalingrad. I have further plans, but was exhausting. I might give up now. … … But maybe I could do the factory for Crossfiregrad. And those L-shaped features for Ponyri. And a 3 sector version of the Mill would be a plus. Sigh. I’m doomed.
1955-75 Vietnam War
ANZACs in Vietnam Crossfire In progress. I was hoping to get the ANZAC armour done in 2024. I did masses of research. I have the revised plans. I have the kits. I even made the decals (you’ll see them next year). But the kits are unassembled.
Deep Battle
Deep Battle Deep Battle In progress. After a slow start I made good progress. Early in the year I shared Beta version 0.5 with Andrés Ferrari and he made some good, if challenging, suggestions. This sent me into a bit of a spin and I’m only just getting gout of this now as I draft Beta version 0.7. But I in parallel I posted some material on operational wargames as my creative juices started flowing.
Official Crossfire material
Crossfire freebie booklet Crossfire In progress but blocked. I drafted a Crossfire Freebie #2 early in the year. Arty didn’t like it. I’m thinking about what to do about that.
Crossfire Scenario book Crossfire No progress. The scenario book is on hold until I unblock the freebie.
Crossfire rule variants Crossfire In progress. I’m still drafting / play testing my revised anti-tank rules. This is with an eye on some rules to include in the new official scenario book for Crossfire.
1618-48 Thirty Years War
and 1642-51 English Civil War
and 1600-1679 Northern Wars
Eastern Armies Tilly’s Very Bad Day In progress. I’m still finishing my Zaporozhian Cossacks so I haven’t been able to pitch them agains the Polish-Lithuanian Commonwealth.
Populous, Rich, and Rebellious – English Civil War Campaign Tilly’s Very Bad Day Done (for 2023). Actually we achieved more than I set out to achieve. The goal was to play through 1642 and we’re nearly finished 1643. The campaign itself will roll into 2024.
1810-1824 South American Wars of Liberation aka Liberators
Rules for Liberators TBD No progress. No further work on Bolivar’s Very Bad Day – A Tilly’s Very Bad Day variant for Liberators
Sipe Sipe (1815) TBD No progress. Need the rules first.

6 thoughts on “2023 Reflections of a Megalomaniac Wargamer and Amateur Historian”

  1. You are way ahead of the curve. Congrats and all the best for 2024.

    Your Operational Game posts are tickling my somewhat dormant war games interests; let’s see what happens…

    Reply
  2. I liked much your work about Burma and the ECW campaign. Both are very inspiring for us. Thank you !

    Reply
  3. I follow your blog with pleasure and always wait for the next post to come out! Thank you for sharing your ideas and your works, they are a real professional incentive for my hobby.

    Reply
  4. It was a blast to read your diferent achievements during 2023. Being able to read your ideas gave me (and thus my gaming group) different ideas for 2024, so I hope to keep reading your projects during 2024

    Reply
  5. Not bad, Steven. Your incomplete projects are more than I achieve on a “good” year 😉

    Keep on blogging!

    Reply

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