A painting guide for the Battle of Viluma / Sipe Sipe of 1815.
“You can never have too many trucks” is a catch phrase of Megablitz players, and, in fact, of players of other operational games such as Not Quite Mechanised. You see Megablitz includes rules for logistics and transport for those supplies is very important. Megablitz forces also need headquarters and signals units; signals units in particular are something that rarely appear on a wargaming table.
For the Fall of Rome and the Barbarian Kingdoms I’ve a Barbarian Horde that can act as Suevi, Vandal, Visigothic and Late Imperial Romans. I picked the Romans up from Ross Pirie before I left New Zealand. Ross painted the Romans, Huns, and some of the Barbarian Horde. I have reflocked them all using my standard flocking method.
These are just rough notes about how to pant specific units. Refer elsewhere for more complete guidance, including:
For the Portuguese Colonial War – set in Africa – I used Wild Animals as my Blinds. Lion, Tiger, Giraffe, Rhino, Croc, African Cow, Hippo, Ostrich, Antelope, Warthog, Hyena and Ape on a tree. This is also a nod to the movie “Ghosts in the Darkness” where some supposedly supernatural lions kills a whole bunch of people in southern Africa.
A long time ago I read a great article about horse colours in one of the Wargaming magazines. I’ve forgotten who wrote it or where it appeared but I’ve remembered the contents. Basically it was an overview of horse colours and markings for a wargaming audience. Just as a refresher for myself I thought I’d write my version of that long lost article. I’m not trying to document all horse colours, just the ones to focus on for wargaming. If you want to know more then check out Wikipedia: Equine Coat Color and Wikipedia: Horse Markings.